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//-----------------------------------------------------------------------------
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// USER IMPLEMENTATION
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// This file contains compile-time options for ImGui.
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// Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
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// COMPILE-TIME OPTIONS FOR DEAR IMGUI
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// Most options (memory allocation, clipboard callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
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//-----------------------------------------------------------------------------
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// A) You may edit imconfig.h (and not overwrite it when updating imgui, or maintain a patch/branch with your modifications to imconfig.h)
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// B) or add configuration directives in your own file and compile with #define IMGUI_USER_CONFIG "myfilename.h"
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// Note that options such as IMGUI_API, IM_VEC2_CLASS_EXTRA or ImDrawIdx needs to be defined consistently everywhere you include imgui.h, not only for the imgui*.cpp compilation units.
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//-----------------------------------------------------------------------------
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#pragma once
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imgui.h
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imgui.h
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#pragma once
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#if !defined(IMGUI_DISABLE_INCLUDE_IMCONFIG_H) || defined(IMGUI_INCLUDE_IMCONFIG_H)
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#include "imconfig.h" // User-editable configuration file
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// User-editable configuration files (edit stock imconfig.h or define IMGUI_USER_CONFIG to your own filename)
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#ifdef IMGUI_USER_CONFIG
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#include IMGUI_USER_CONFIG
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#endif
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#if !defined(IMGUI_DISABLE_INCLUDE_IMCONFIG_H) || defined(IMGUI_INCLUDE_IMCONFIG_H)
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#include "imconfig.h"
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#endif
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#include <float.h> // FLT_MAX
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#include <stdarg.h> // va_list
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#include <stddef.h> // ptrdiff_t, NULL
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