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Internal: Disable debug logs macro if IMGUI_DISABLE_DEBUG_TOOLS is defined. (#5901)
+ needed to rework clipper code to avoid "The 'then' statement is equivalent to the 'else' statement." PVS Studio warning.
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@ -39,8 +39,10 @@ Breaking changes:
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Other changes:
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- Text: Fixed layouting of wrapped-text block when the last source line is above the
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clipping region. Regression added in 1.89. (#5720, #5919)
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- Text: fixed layouting of wrapped-text block when the last source line is above the
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clipping region. Regression added in 1.89. (#5720, #5919)
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- Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when building
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with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka]
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-----------------------------------------------------------------------
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@ -2871,11 +2871,14 @@ bool ImGuiListClipper::Step()
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if (need_items_height && ItemsHeight > 0.0f)
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IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): computed ItemsHeight: %.2f.\n", ItemsHeight);
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if (ret)
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{
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IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): display %d to %d.\n", DisplayStart, DisplayEnd);
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}
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else
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{
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IMGUI_DEBUG_LOG_CLIPPER("Clipper: Step(): End.\n");
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if (!ret)
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End();
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}
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return ret;
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}
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@ -211,7 +211,11 @@ namespace ImStb
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#endif
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// Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam.
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__)
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#else
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#define IMGUI_DEBUG_LOG(...) ((void)0)
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#endif
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#define IMGUI_DEBUG_LOG_ACTIVEID(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventActiveId) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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#define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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#define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
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