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Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036)
This commit is contained in:
parent
0e9577d0da
commit
a265c62636
176
imgui.cpp
176
imgui.cpp
@ -9400,153 +9400,6 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
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return value_changed;
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}
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void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return;
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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if (graph_size.x == 0.0f)
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graph_size.x = CalcItemWidth();
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if (graph_size.y == 0.0f)
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graph_size.y = label_size.y + (style.FramePadding.y * 2);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(graph_size.x, graph_size.y));
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, 0, &frame_bb))
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return;
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const bool hovered = ItemHoverable(inner_bb, 0);
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// Determine scale from values if not specified
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if (scale_min == FLT_MAX || scale_max == FLT_MAX)
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{
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float v_min = FLT_MAX;
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float v_max = -FLT_MAX;
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for (int i = 0; i < values_count; i++)
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{
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const float v = values_getter(data, i);
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v_min = ImMin(v_min, v);
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v_max = ImMax(v_max, v);
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}
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if (scale_min == FLT_MAX)
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scale_min = v_min;
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if (scale_max == FLT_MAX)
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scale_max = v_max;
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}
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RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
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if (values_count > 0)
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{
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int res_w = ImMin((int)graph_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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// Tooltip on hover
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int v_hovered = -1;
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if (hovered)
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{
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const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
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const int v_idx = (int)(t * item_count);
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IM_ASSERT(v_idx >= 0 && v_idx < values_count);
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const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
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const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
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if (plot_type == ImGuiPlotType_Lines)
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SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx+1, v1);
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else if (plot_type == ImGuiPlotType_Histogram)
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SetTooltip("%d: %8.4g", v_idx, v0);
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v_hovered = v_idx;
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}
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const float t_step = 1.0f / (float)res_w;
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const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
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float v0 = values_getter(data, (0 + values_offset) % values_count);
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float t0 = 0.0f;
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ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
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float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (-scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
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const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
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const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
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for (int n = 0; n < res_w; n++)
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{
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const float t1 = t0 + t_step;
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const int v1_idx = (int)(t0 * item_count + 0.5f);
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IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
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const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
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const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
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// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
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ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
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ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t));
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if (plot_type == ImGuiPlotType_Lines)
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{
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window->DrawList->AddLine(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
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}
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else if (plot_type == ImGuiPlotType_Histogram)
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{
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if (pos1.x >= pos0.x + 2.0f)
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pos1.x -= 1.0f;
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window->DrawList->AddRectFilled(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
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}
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t0 = t1;
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tp0 = tp1;
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}
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}
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// Text overlay
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if (overlay_text)
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f,0.0f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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}
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struct ImGuiPlotArrayGetterData
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{
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const float* Values;
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int Stride;
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ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
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};
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static float Plot_ArrayGetter(void* data, int idx)
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{
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ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data;
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const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
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return v;
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}
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void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
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{
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ImGuiPlotArrayGetterData data(values, stride);
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PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
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{
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ImGuiPlotArrayGetterData data(values, stride);
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PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end)
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{
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int line_count = 0;
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@ -12216,35 +12069,6 @@ void ImGui::TreePop()
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PopID();
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}
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void ImGui::Value(const char* prefix, bool b)
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{
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Text("%s: %s", prefix, (b ? "true" : "false"));
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}
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void ImGui::Value(const char* prefix, int v)
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{
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Text("%s: %d", prefix, v);
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}
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void ImGui::Value(const char* prefix, unsigned int v)
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{
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Text("%s: %d", prefix, v);
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}
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void ImGui::Value(const char* prefix, float v, const char* float_format)
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{
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if (float_format)
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{
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char fmt[64];
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ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
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Text(fmt, prefix, v);
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}
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else
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{
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Text("%s: %.3f", prefix, v);
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}
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}
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//-----------------------------------------------------------------------------
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// DRAG AND DROP
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//-----------------------------------------------------------------------------
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@ -1363,12 +1363,186 @@ bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(v
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// - PlotHistogram()
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//-------------------------------------------------------------------------
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void ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return;
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ImGuiContext& g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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if (graph_size.x == 0.0f)
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graph_size.x = CalcItemWidth();
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if (graph_size.y == 0.0f)
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graph_size.y = label_size.y + (style.FramePadding.y * 2);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(graph_size.x, graph_size.y));
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
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ItemSize(total_bb, style.FramePadding.y);
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if (!ItemAdd(total_bb, 0, &frame_bb))
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return;
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const bool hovered = ItemHoverable(inner_bb, 0);
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// Determine scale from values if not specified
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if (scale_min == FLT_MAX || scale_max == FLT_MAX)
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{
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float v_min = FLT_MAX;
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float v_max = -FLT_MAX;
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for (int i = 0; i < values_count; i++)
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{
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const float v = values_getter(data, i);
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v_min = ImMin(v_min, v);
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v_max = ImMax(v_max, v);
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}
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if (scale_min == FLT_MAX)
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scale_min = v_min;
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if (scale_max == FLT_MAX)
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scale_max = v_max;
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}
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RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
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if (values_count > 0)
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{
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int res_w = ImMin((int)graph_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
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// Tooltip on hover
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int v_hovered = -1;
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if (hovered)
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{
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const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
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const int v_idx = (int)(t * item_count);
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IM_ASSERT(v_idx >= 0 && v_idx < values_count);
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const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
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const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
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if (plot_type == ImGuiPlotType_Lines)
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SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx+1, v1);
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else if (plot_type == ImGuiPlotType_Histogram)
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SetTooltip("%d: %8.4g", v_idx, v0);
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v_hovered = v_idx;
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}
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const float t_step = 1.0f / (float)res_w;
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const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
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float v0 = values_getter(data, (0 + values_offset) % values_count);
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float t0 = 0.0f;
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ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
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float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (-scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
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const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
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const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
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for (int n = 0; n < res_w; n++)
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{
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const float t1 = t0 + t_step;
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const int v1_idx = (int)(t0 * item_count + 0.5f);
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IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
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const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
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const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
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// NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
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ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
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ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t));
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if (plot_type == ImGuiPlotType_Lines)
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{
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window->DrawList->AddLine(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
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}
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else if (plot_type == ImGuiPlotType_Histogram)
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{
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if (pos1.x >= pos0.x + 2.0f)
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pos1.x -= 1.0f;
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window->DrawList->AddRectFilled(pos0, pos1, v_hovered == v1_idx ? col_hovered : col_base);
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}
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t0 = t1;
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tp0 = tp1;
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}
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}
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// Text overlay
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if (overlay_text)
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RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f,0.0f));
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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}
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struct ImGuiPlotArrayGetterData
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{
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const float* Values;
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int Stride;
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ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
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};
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static float Plot_ArrayGetter(void* data, int idx)
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{
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ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data;
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const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
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return v;
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}
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void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
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{
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ImGuiPlotArrayGetterData data(values, stride);
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PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
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{
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ImGuiPlotArrayGetterData data(values, stride);
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PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
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{
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PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
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}
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//-------------------------------------------------------------------------
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// WIDGETS: Value() helpers
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// - Value()
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//-------------------------------------------------------------------------
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void ImGui::Value(const char* prefix, bool b)
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{
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Text("%s: %s", prefix, (b ? "true" : "false"));
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}
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void ImGui::Value(const char* prefix, int v)
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{
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Text("%s: %d", prefix, v);
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}
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void ImGui::Value(const char* prefix, unsigned int v)
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{
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Text("%s: %d", prefix, v);
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}
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|
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void ImGui::Value(const char* prefix, float v, const char* float_format)
|
||||
{
|
||||
if (float_format)
|
||||
{
|
||||
char fmt[64];
|
||||
ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
|
||||
Text(fmt, prefix, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
Text("%s: %.3f", prefix, v);
|
||||
}
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// WIDGETS: Menus
|
||||
|
Loading…
Reference in New Issue
Block a user