mirror of
https://github.com/xemu-project/imgui.git
synced 2024-11-23 10:19:46 +00:00
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. (#125)
This commit is contained in:
parent
42fc563fed
commit
b7c2759f95
@ -35,6 +35,8 @@ HOW TO UPDATE?
|
||||
Breaking Changes:
|
||||
|
||||
Other Changes:
|
||||
- Columns: Fixed Separator from creating an extraneous draw command. (#125)
|
||||
- Columns: Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. (#125)
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
|
31
imgui.cpp
31
imgui.cpp
@ -8400,13 +8400,13 @@ void ImGui::NextColumn()
|
||||
{
|
||||
// New column (columns 1+ cancels out IndentX)
|
||||
window->DC.ColumnsOffset.x = GetColumnOffset(columns->Current) - window->DC.Indent.x + g.Style.ItemSpacing.x;
|
||||
window->DrawList->ChannelsSetCurrent(columns->Current);
|
||||
window->DrawList->ChannelsSetCurrent(columns->Current + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// New row/line
|
||||
window->DC.ColumnsOffset.x = 0.0f;
|
||||
window->DrawList->ChannelsSetCurrent(0);
|
||||
window->DrawList->ChannelsSetCurrent(1);
|
||||
columns->Current = 0;
|
||||
columns->LineMinY = columns->LineMaxY;
|
||||
}
|
||||
@ -8415,7 +8415,7 @@ void ImGui::NextColumn()
|
||||
window->DC.CurrentLineSize = ImVec2(0.0f, 0.0f);
|
||||
window->DC.CurrentLineTextBaseOffset = 0.0f;
|
||||
|
||||
PushColumnClipRect();
|
||||
PushColumnClipRect(columns->Current);
|
||||
PushItemWidth(GetColumnWidth() * 0.65f); // FIXME-COLUMNS: Move on columns setup
|
||||
}
|
||||
|
||||
@ -8543,6 +8543,25 @@ void ImGui::PushColumnClipRect(int column_index)
|
||||
PushClipRect(column->ClipRect.Min, column->ClipRect.Max, false);
|
||||
}
|
||||
|
||||
// Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
|
||||
void ImGui::PushColumnsBackground()
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindowRead();
|
||||
ImGuiColumns* columns = window->DC.CurrentColumns;
|
||||
window->DrawList->ChannelsSetCurrent(0);
|
||||
int cmd_size = window->DrawList->CmdBuffer.Size;
|
||||
PushClipRect(columns->BackupClipRect.Min, columns->BackupClipRect.Max, false);
|
||||
IM_ASSERT(cmd_size == window->DrawList->CmdBuffer.Size); // Being in channel 0 this should not have created an ImDrawCmd
|
||||
}
|
||||
|
||||
void ImGui::PopColumnsBackground()
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindowRead();
|
||||
ImGuiColumns* columns = window->DC.CurrentColumns;
|
||||
window->DrawList->ChannelsSetCurrent(columns->Current + 1);
|
||||
PopClipRect();
|
||||
}
|
||||
|
||||
ImGuiColumns* ImGui::FindOrCreateColumns(ImGuiWindow* window, ImGuiID id)
|
||||
{
|
||||
// We have few columns per window so for now we don't need bother much with turning this into a faster lookup.
|
||||
@ -8593,6 +8612,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
|
||||
columns->MaxX = ImMax(content_region_width - window->Scroll.x, columns->MinX + 1.0f);
|
||||
columns->BackupCursorPosY = window->DC.CursorPos.y;
|
||||
columns->BackupCursorMaxPosX = window->DC.CursorMaxPos.x;
|
||||
columns->BackupClipRect = window->ClipRect;
|
||||
columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y;
|
||||
window->DC.ColumnsOffset.x = 0.0f;
|
||||
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
|
||||
@ -8626,8 +8646,9 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
|
||||
|
||||
if (columns->Count > 1)
|
||||
{
|
||||
window->DrawList->ChannelsSplit(columns->Count);
|
||||
PushColumnClipRect();
|
||||
window->DrawList->ChannelsSplit(1 + columns->Count);
|
||||
window->DrawList->ChannelsSetCurrent(1);
|
||||
PushColumnClipRect(0);
|
||||
}
|
||||
PushItemWidth(GetColumnWidth() * 0.65f);
|
||||
}
|
||||
|
@ -683,6 +683,7 @@ struct ImGuiColumns
|
||||
float LineMinY, LineMaxY;
|
||||
float BackupCursorPosY; // Backup of CursorPos at the time of BeginColumns()
|
||||
float BackupCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns()
|
||||
ImRect BackupClipRect;
|
||||
ImVector<ImGuiColumnData> Columns;
|
||||
|
||||
ImGuiColumns() { Clear(); }
|
||||
@ -1502,7 +1503,9 @@ namespace ImGui
|
||||
// New Columns API (FIXME-WIP)
|
||||
IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiColumnsFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
|
||||
IMGUI_API void EndColumns(); // close columns
|
||||
IMGUI_API void PushColumnClipRect(int column_index = -1);
|
||||
IMGUI_API void PushColumnClipRect(int column_index);
|
||||
IMGUI_API void PushColumnsBackground();
|
||||
IMGUI_API void PopColumnsBackground();
|
||||
IMGUI_API ImGuiID GetColumnsID(const char* str_id, int count);
|
||||
IMGUI_API ImGuiColumns* FindOrCreateColumns(ImGuiWindow* window, ImGuiID id);
|
||||
|
||||
|
@ -1216,7 +1216,7 @@ void ImGui::Separator()
|
||||
|
||||
// Horizontal Separator
|
||||
if (window->DC.CurrentColumns)
|
||||
PopClipRect();
|
||||
PushColumnsBackground();
|
||||
|
||||
float x1 = window->Pos.x;
|
||||
float x2 = window->Pos.x + window->Size.x;
|
||||
@ -1228,7 +1228,7 @@ void ImGui::Separator()
|
||||
if (!ItemAdd(bb, 0))
|
||||
{
|
||||
if (window->DC.CurrentColumns)
|
||||
PushColumnClipRect();
|
||||
PopColumnsBackground();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1239,7 +1239,7 @@ void ImGui::Separator()
|
||||
|
||||
if (window->DC.CurrentColumns)
|
||||
{
|
||||
PushColumnClipRect();
|
||||
PopColumnsBackground();
|
||||
window->DC.CurrentColumns->LineMinY = window->DC.CursorPos.y;
|
||||
}
|
||||
}
|
||||
@ -5311,7 +5311,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
||||
const ImGuiStyle& style = g.Style;
|
||||
|
||||
if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.CurrentColumns) // FIXME-OPT: Avoid if vertically clipped.
|
||||
PopClipRect();
|
||||
PushColumnsBackground();
|
||||
|
||||
ImGuiID id = window->GetID(label);
|
||||
ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
@ -5355,7 +5355,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
||||
if (!item_add)
|
||||
{
|
||||
if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.CurrentColumns)
|
||||
PushColumnClipRect();
|
||||
PopColumnsBackground();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -5401,7 +5401,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
||||
|
||||
if ((flags & ImGuiSelectableFlags_SpanAllColumns) && window->DC.CurrentColumns)
|
||||
{
|
||||
PushColumnClipRect();
|
||||
PopColumnsBackground();
|
||||
bb.Max.x -= (GetContentRegionMax().x - max_x);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user