imgui/examples
2015-03-09 15:09:24 +00:00
..
directx9_example Examples: DirectX9 example cleanup to match DirectX11 structure. 2015-03-09 14:55:46 +00:00
directx11_example Examples: DirectX9 example cleanup to match DirectX11 structure. 2015-03-09 14:55:46 +00:00
opengl3_example Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 2015-03-09 15:02:22 +00:00
opengl_example Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 2015-03-09 15:02:22 +00:00
.gitignore Ignore lists 2015-01-20 01:04:34 +01:00
imgui_examples_msvc2010.sln added opengl3 sample, mix from @ocornut and @thelinked 2014-12-03 18:37:07 +01:00
README.txt Examples: README direct the user to the opengl_example 2015-03-09 15:09:24 +00:00

opengl_example/
    OpenGL example, using GLFW + fixed pipeline.
    This is simple and should work for all OpenGL enabled applications.
    Prefer following this example since it is the shortest one!

opengl3_example/
    OpenGL exemple, using GLFW/GL3W + programmable pipeline.
    This uses more modern calls and custom shaders.
    I don't think there is an advantage using this over the simpler example, but it is provided for reference.

directx9_example/
    DirectX9 example, Windows only.
	
directx11_example/
    DirectX11 example, Windows only.
    This is quite long and tedious, because: DirectX11.