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This project provides a CPU-based implementation of the nv2a vertex shader This project provides a CPU-based implementation of the nv2a vertex shader
operations used by the original Microsoft Xbox. operations used by the original Microsoft Xbox.
# Development
## git hooks
This project uses [git hooks](https://git-scm.com/book/en/v2/Customizing-Git-Git-Hooks)
to automate some aspects of keeping the code base healthy, in particular `clang-format`
invocation.
Please copy the files from the `githooks` subdirectory into `.git/hooks` to
enable them.