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This project provides a CPU-based implementation of the nv2a vertex shader
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This project provides a CPU-based implementation of the nv2a vertex shader
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operations used by the original Microsoft Xbox.
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operations used by the original Microsoft Xbox.
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# Development
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## git hooks
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This project uses [git hooks](https://git-scm.com/book/en/v2/Customizing-Git-Git-Hooks)
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to automate some aspects of keeping the code base healthy, in particular `clang-format`
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invocation.
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Please copy the files from the `githooks` subdirectory into `.git/hooks` to
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enable them.
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