nxdk_pgraph_tests/third_party/CMakeLists.txt

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CMake
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# Fast png compression.
add_library(
fpng
EXCLUDE_FROM_ALL
fpng/src/fpng.cpp
fpng/src/fpng.h
)
target_compile_options(
fpng
PRIVATE
-O3
-Wno-everything
-DFPNG_NO_STDIO=1
-DFPNG_NO_SSE=1
)
target_link_options(fpng PRIVATE "/debug:none")
# Full featured printf.
add_library(
printf
EXCLUDE_FROM_ALL
printf/printf.c
printf/printf.h
)
target_compile_options(
printf
PRIVATE
-O3
-Wno-everything
)
target_link_options(printf PRIVATE "/debug:none")
# Texture swizzling routines.
add_library(
swizzle
EXCLUDE_FROM_ALL
swizzle.c
swizzle.h
)
if (NOT NO_OPT)
target_compile_options(
swizzle
PRIVATE
-O3
-Wno-everything
)
target_link_options(swizzle PRIVATE "/debug:none")
endif ()
# 3D math routines
add_library(
xbox_math3d
EXCLUDE_FROM_ALL
xbox_math3d/src/xbox_math_d3d.cpp
xbox_math3d/src/xbox_math_d3d.h
xbox_math3d/src/xbox_math_matrix.cpp
xbox_math3d/src/xbox_math_matrix.h
xbox_math3d/src/xbox_math_types.cpp
xbox_math3d/src/xbox_math_types.h
xbox_math3d/src/xbox_math_vector.cpp
xbox_math3d/src/xbox_math_vector.h
)
target_include_directories(
xbox_math3d
INTERFACE
xbox_math3d/src
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)
if (NOT NO_OPT)
target_compile_options(
xbox_math3d
PRIVATE
-O3
-Wno-everything
)
target_link_options(xbox_math3d PRIVATE "/debug:none")
else ()
if (CMAKE_BUILD_TYPE MATCHES Debug)
target_compile_options(
xbox_math3d
PRIVATE
-g
-gdwarf-4
-O0
-Wall
-fstandalone-debug
)
target_link_options(xbox_math3d PRIVATE "/debug:full")
else ()
target_compile_options(
xbox_math3d
PRIVATE
-O3
-fno-strict-aliasing
-Wall
)
target_link_options(xbox_math3d PRIVATE "/debug:none")
endif ()
endif ()