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Adds improved instructions on deploying default.xbe.
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README.md
12
README.md
@ -200,7 +200,7 @@ To create a launch configuration that deploys the devhost to an XBDM-enabled XBO
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3. Set `Executable` to the full path to the [xbdm_gdb_bridge binary](https://github.com/abaire/xbdm_gdb_bridge)
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3. Set `Executable` to the full path to the [xbdm_gdb_bridge binary](https://github.com/abaire/xbdm_gdb_bridge)
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binary
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binary
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4. Set `Program arguments`
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4. Set `Program arguments`
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to `192.168.80.87 -v3 -- mkdir e:\$CMakeCurrentTargetName$ && putfile $CMakeCurrentBuildDir$/xbe/xbe_file e:\$CMakeCurrentTargetName$ -f`
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to `<YOUR_XBOX_IP> -v3 -- mkdir e:\$CMakeCurrentTargetName$ && putfile $CMakeCurrentBuildDir$/xbe/xbe_file e:\$CMakeCurrentTargetName$ -f`
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5. Run the target. You will need to do this any time the resources are changed. The XBE can be uploaded as part of
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5. Run the target. You will need to do this any time the resources are changed. The XBE can be uploaded as part of
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the debug step.
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the debug step.
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@ -212,8 +212,12 @@ To create a launch configuration that deploys the devhost to an XBDM-enabled XBO
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1. Set "GDB Server" to the full path to the [xbdm_gdb_bridge binary](https://github.com/abaire/xbdm_gdb_bridge)
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1. Set "GDB Server" to the full path to the [xbdm_gdb_bridge binary](https://github.com/abaire/xbdm_gdb_bridge)
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binary
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binary
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1. Set "GDB Server args"
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1. Set "GDB Server args"
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to `<YOUR_XBOX_IP> -s -- mkdir e:\$CMakeCurrentTargetName$ && putfile $CMakeCurrentBuildDir$/xbe/xbe_file/default.xbe e:\$CMakeCurrentTargetName$ -f && gdb :1999 e:\$CMakeCurrentTargetName$`
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to `<YOUR_XBOX_IP> -s -- gdb :1999 e:\$CMakeCurrentTargetName$`
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1. Under "Advanced GDB Server Options"
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1. Under "Advanced GDB Server Options"
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1. Set "Reset command" to `Never`
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1. Set "Reset command" to `Never`
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2. If CLion times out connecting to the GDB server, increase the `Startup delay` setting to give the XBE file
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1. Add a "Before launch" > "Run External tool" to copy the default.xbe to the XBOX:
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upload more time to complete. A timeout of 10000 - 15000 milliseconds may be a good start.
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1. Set "Program" to the full path to the [xbdm_gdb_bridge binary](https://github.com/abaire/xbdm_gdb_bridge)
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binary
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2. Set "Arguments"
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to `<YOUR_XBOX_IP> -- mkdir e:\$CMakeCurrentTargetName$ && putfile $CMakeCurrentBuildDir$/xbe/xbe_file/default.xbe e:\$CMakeCurrentTargetName$ -f`
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3. Uncheck "Synchronize files after execution"
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