Erik Abair
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dcb14c112e
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Adjusts shadow comparator range to use full depth buffer.
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2022-04-21 11:05:49 -07:00 |
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Erik Abair
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02bc87c08b
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Adds fixed function depth format test.
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2022-04-21 10:29:04 -07:00 |
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Erik Abair
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88bc7bd151
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Adds shadow map test.
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2022-04-20 14:20:24 -07:00 |
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Erik Abair
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e24ff2f335
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Adds functions to explicitly create D3D projection matrices.
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2022-04-15 17:59:46 -07:00 |
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Erik Abair
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0392f8f70d
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Fix crash due to 2d surface source/dest offset bleedover.
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2022-04-12 09:56:13 -07:00 |
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Erik Abair
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c8814f34db
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Fixes crash due to incorrect DMA assignment after Texture Framebuffer Blit Tests.
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2022-04-12 08:39:20 -07:00 |
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Erik Abair
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0bcef29403
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Disables depth texture test in preparation for shadow map test.
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2022-04-11 18:35:15 -07:00 |
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Erik Abair
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fb1d1f5999
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Adds ability to use unix style fallback path.
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2022-04-11 15:23:28 -07:00 |
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Erik Abair
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59028a1c30
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Adds tests for Y16 formats.
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2022-04-11 10:09:16 -07:00 |
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Erik Abair
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c8cbe89b08
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Adds test for R8B8 linear.
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2022-04-10 20:53:54 -07:00 |
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Erik Abair
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ca7c917e3c
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Tests color masking with non-intersecting blends
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2022-04-08 20:18:09 -07:00 |
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Erik Abair
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b64de98e2c
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Tests blitting to previous render target.
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2022-04-08 13:29:55 -07:00 |
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Erik Abair
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14139ba030
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Adds test for MAC/ILU independence.
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2022-04-06 20:41:58 -07:00 |
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Erik Abair
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f214ab325c
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Tests zeta buffer blit target/texture.
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2022-04-06 14:24:23 -07:00 |
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Erik Abair
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4ff11a19c7
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Fixes todo message to reflect hardware behavior.
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2022-04-06 08:27:17 -07:00 |
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Erik Abair
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4269507b6f
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Tests framebuffer copy to texture via 2D accelerator.
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2022-04-06 08:19:25 -07:00 |
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Erik Abair
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38f39b25c8
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Adds test for xemu draw_arrays squashing followed by array_elements.
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2022-04-05 10:44:27 -07:00 |
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mborgerson
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45db2241ef
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Enable optimization and use a faster PNG encoder (#60)
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2022-03-20 20:05:09 -07:00 |
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Erik Abair
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01763d32e7
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Adds test of multiple DRAW_ARRAYS inside a single BEGIN_END
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2022-03-19 17:01:33 -07:00 |
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Erik Abair
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0bfd392c21
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Disables Z24S8 float test as it asserts in xemu.
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2022-03-19 16:14:14 -07:00 |
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Erik Abair
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33563d13bc
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Adds test for mixed ARRAY_ELEMENT DRAW_ARRAY rendering case.
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2022-03-19 14:07:03 -07:00 |
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Erik Abair
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a98fcf3a58
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Sets default fallback path to e: instead of f:
Fixes #59
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2022-03-18 18:24:43 -07:00 |
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Erik Abair
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a2d65cba77
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Adds tests for G8B8 and R8B8 modes.
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2022-03-17 22:28:47 -07:00 |
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Erik Abair
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2934a3066a
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Adds test for color + zeta buffer overlap.
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2022-03-17 08:53:36 -07:00 |
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Erik Abair
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1d98e502aa
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Adds full test matrix for texgen + matrix.
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2022-03-16 11:58:28 -07:00 |
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Erik Abair
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e09de867fa
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Adds texgen + texture matrix tests.
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2022-03-16 09:37:20 -07:00 |
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Erik Abair
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dd925f9856
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Adds texture matrix tests.
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2022-03-16 09:13:48 -07:00 |
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Erik Abair
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44dee78371
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Adds build flag to generate a nop config file.
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2022-03-15 21:52:48 -07:00 |
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Erik Abair
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7a6bbbcb13
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Adds optional runtime configuration.
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2022-03-15 21:22:17 -07:00 |
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Erik Abair
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f8c8ce6e20
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Makes fallback output path for read-only media case configurable.
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2022-03-15 18:03:43 -07:00 |
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Erik Abair
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bca493d49b
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Adds build configuration to run all tests immediately and shut down on completion.
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2022-03-15 16:39:22 -07:00 |
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Erik Abair
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5225bf7edd
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Adds tests for the final combiner stage flags.
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2022-03-15 08:35:49 -07:00 |
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Erik Abair
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89632200f8
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Adds texture matrix tests.
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2022-03-11 15:14:33 -08:00 |
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Metalsasi
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d977dd0450
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Adds DXT1 texture test (#54)
* Adds DXT1 texture test
* Use bits per pixel instead of bytes per pixel for texture formats
* Introduce linear flag for texture format tests
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2022-02-21 19:45:17 -08:00 |
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Erik Abair
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9c0b5e7672
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Fixes erroneous shader constant overwrite that broke attribute carryover tests.
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2022-02-19 17:10:01 -08:00 |
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Erik Abair
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af2a8f2335
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Adds test for interaction of masking and clear.
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2022-02-17 13:44:21 -08:00 |
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Erik Abair
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e121fee8ba
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Adds more rounding tests.
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2022-02-14 20:13:17 -08:00 |
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Erik Abair
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0b3115ecae
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Adds geometry-based rounding test.
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2022-02-14 18:15:08 -08:00 |
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Erik Abair
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cf13d05aa2
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Adds test of rounding behavior in vertex shader
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2022-02-14 14:47:12 -08:00 |
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Erik Abair
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d629f31dd3
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Fixes support for textures < max texture size.
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2022-02-14 11:56:20 -08:00 |
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Erik Abair
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0a10386eaa
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Expose arbitrary depth clip setting.
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2022-02-14 11:53:00 -08:00 |
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Erik Abair
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a08264b252
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Adds render target test.
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2022-02-14 09:04:19 -08:00 |
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Erik Abair
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7b93f25b24
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Updates README w/ link to nv2a_to_pbkit tool.
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2022-02-07 11:34:49 -08:00 |
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Erik Abair
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6dbd9796f6
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Adds test for combiner stage independence.
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2022-02-05 10:50:50 -08:00 |
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Erik Abair
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e9be5f8c08
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Adds ability to load additional textures.
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2022-02-04 16:09:21 -08:00 |
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Erik Abair
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756b19bbfa
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Adds explicit setters for final combiner factors.
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2022-02-04 15:10:21 -08:00 |
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Erik Abair
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8b29ae7a4f
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Adds color combiner muxer tests.
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2022-02-02 23:34:22 -08:00 |
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Erik Abair
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767fb7f523
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Fixes crash when rendering untexturable-primitives. (#53)
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2022-02-02 14:54:21 -08:00 |
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Erik Abair
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5d3c304e29
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Extends border test to use non-matching image dimensions.
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2022-02-02 09:12:19 -08:00 |
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Erik Abair
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1ab88ced4d
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Switches default wrap mode to work with linear textures.
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2022-02-01 21:21:24 -08:00 |
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