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Tests to verify xemu handling of various pushbuffer commands
githooks | ||
resources | ||
third_party | ||
.clang-format | ||
.gdbinit | ||
.gitignore | ||
LICENSE | ||
main.cpp | ||
Makefile | ||
math3d.c | ||
math3d.h | ||
nxdk_missing_defines.h | ||
ps.ps.cg | ||
README.md | ||
vs.vs.cg |
texture-formats
Various tests for nv2a rendering.
Original code from https://github.com/Ernegien/nxdk/tree/test/texture-formats/samples/texture-formats
Running with CLion
Create a build target
- Create a new
Embedded GDB Server
target - Set the Target to
all
- Set the Executable to
main.exe
- Set
Download executable
toNone
- Set
'target remote' args
to127.0.0.1:1234
- Set
GDB Server
to the path to the xemu binary - Set
GDB Server args
to-s -S
(the-S
is optional and will cause xemu to wait for the debugger to connnect)
To capture DbgPrint, additionally append -device lpc47m157 -serial tcp:127.0.0.1:9091
to GDB Server args
and use
something like pykdclient.