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Update FAQ with widescreen scale mode
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@ -37,7 +37,7 @@ No, not yet. You can however convert a redump style ISO to a compatible ISO. Mor
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When a game exercises a piece of code in xemu that has not yet been implemented or verified, xemu will `assert` which forces execution to stop. The reason for this is that anything happening beyond that point may be unpredictable and significantly increase the debugging burden.
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#### Q: How do I enable widescreen mode?
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You can change the setting in your [dashboard](dashboard.md) or use the [EEPROM editor](eeprom.md) to enable widescreen. Then select 'Stretch' in xemu View scaling mode. Note: not all games support widescreen.
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You can change the setting in your [dashboard](dashboard.md) or use the [EEPROM editor](eeprom.md) to enable widescreen. Then select 'Scale (Widescreen 16:9)' in xemu View scaling mode. Note: not all games support widescreen.
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#### Q: How can I increase the resolution?
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For all titles the rendering resolution can be easily scaled by navigating to View→Rendering Scale. For titles that natively support higher resolutions, you can enable the associated mode in your dashboard or by using the [EEPROM editor](eeprom.md).
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