Remove coming soon overlay for render scaling

This commit is contained in:
Matt Borgerson 2021-07-20 10:46:05 -07:00
parent 0c630cf52e
commit b6eed28cf0

View File

@ -47,23 +47,6 @@
min-height: 11rem;
}
.coming-soon-contents {
position: absolute;
height: 100%;
width: 100%;
z-index: 3;
opacity: 0.25;
}
.coming-soon-overlay {
z-index: 2;
width: 100%;
height: 100%;
padding: 15% 0;
font-size: 1.5em;
text-align: center;
font-weight: bold;
}
/* Account for the fixed header (which otherwise would occlude anchor targets) */
/* Via https://stackoverflow.com/a/28824157 */
:target::before {
@ -189,13 +172,8 @@ canvas {
<p>No need to wait for checkpoints. xemu supports saving the current state and loading it back up at any time.</p>
</div>
<div class="col-md-4">
<div class="coming-soon-contents">
<h4><i class="fas fa-expand-alt feature-icon"></i> Surface Scaling</h4>
<p>Breathe new life into your old games by scaling up the resolution which the games render at.</p>
</div>
<div class="coming-soon-overlay">
Coming Soon!
</div>
<h4><i class="fas fa-expand-alt feature-icon"></i> Render Scaling</h4>
<p>Breathe new life into your original Xbox games by easily scaling up the resolution that games render at.</p>
</div>
</div>