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faq.md: fix broken faq link
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@ -31,7 +31,7 @@ Possibly. Check the compatibility list first if you're curious, or try it out fo
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No, not directly. xemu emulates the hardware of the system, so you'll need to have a disc image of your game backup. You can use [extract-xiso](https://github.com/xboxdev/extract-xiso) or qwix to create an image.
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No, not directly. xemu emulates the hardware of the system, so you'll need to have a disc image of your game backup. You can use [extract-xiso](https://github.com/xboxdev/extract-xiso) or qwix to create an image.
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#### Q: Does xemu support "redump" style ISOs?
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#### Q: Does xemu support "redump" style ISOs?
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No, not yet. You can however convert a redump style ISO to a compatible ISO. More info [here](<https://github.com/mborgerson/xemu/wiki#about-redump-isos>).
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No, not yet. You can however convert a redump style ISO to a compatible ISO. More info [here](<https://xemu.app/docs/disc-images/#about-redump-isos>).
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#### Q: Why am I getting an `Assertion failed!` message?
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#### Q: Why am I getting an `Assertion failed!` message?
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When a game exercises a piece of code in xemu that has not yet been implemented or verified, xemu will `assert` which forces execution to stop. The reason for this is that anything happening beyond that point may be unpredictable and significantly increase the debugging burden.
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When a game exercises a piece of code in xemu that has not yet been implemented or verified, xemu will `assert` which forces execution to stop. The reason for this is that anything happening beyond that point may be unpredictable and significantly increase the debugging burden.
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