xemu/bitmap.h

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/*
* Bitmap Module
*
* Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
*
* Mostly inspired by (stolen from) linux/bitmap.h and linux/bitops.h
*
* This work is licensed under the terms of the GNU LGPL, version 2.1 or later.
* See the COPYING.LIB file in the top-level directory.
*/
#ifndef BITMAP_H
#define BITMAP_H
#include "qemu-common.h"
#include "bitops.h"
/*
* The available bitmap operations and their rough meaning in the
* case that the bitmap is a single unsigned long are thus:
*
* Note that nbits should be always a compile time evaluable constant.
* Otherwise many inlines will generate horrible code.
*
* bitmap_zero(dst, nbits) *dst = 0UL
* bitmap_fill(dst, nbits) *dst = ~0UL
* bitmap_copy(dst, src, nbits) *dst = *src
* bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
* bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
* bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
* bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
* bitmap_complement(dst, src, nbits) *dst = ~(*src)
* bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
* bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
* bitmap_empty(src, nbits) Are all bits zero in *src?
* bitmap_full(src, nbits) Are all bits set in *src?
* bitmap_set(dst, pos, nbits) Set specified bit area
* bitmap_clear(dst, pos, nbits) Clear specified bit area
* bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
*/
/*
* Also the following operations apply to bitmaps.
*
* set_bit(bit, addr) *addr |= bit
* clear_bit(bit, addr) *addr &= ~bit
* change_bit(bit, addr) *addr ^= bit
* test_bit(bit, addr) Is bit set in *addr?
* test_and_set_bit(bit, addr) Set bit and return old value
* test_and_clear_bit(bit, addr) Clear bit and return old value
* test_and_change_bit(bit, addr) Change bit and return old value
* find_first_zero_bit(addr, nbits) Position first zero bit in *addr
* find_first_bit(addr, nbits) Position first set bit in *addr
* find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
* find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
*/
#define BITMAP_LAST_WORD_MASK(nbits) \
( \
((nbits) % BITS_PER_LONG) ? \
(1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL \
)
#define DECLARE_BITMAP(name,bits) \
unsigned long name[BITS_TO_LONGS(bits)]
#define small_nbits(nbits) \
((nbits) <= BITS_PER_LONG)
int slow_bitmap_empty(const unsigned long *bitmap, int bits);
int slow_bitmap_full(const unsigned long *bitmap, int bits);
int slow_bitmap_equal(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
int bits);
void slow_bitmap_shift_right(unsigned long *dst,
const unsigned long *src, int shift, int bits);
void slow_bitmap_shift_left(unsigned long *dst,
const unsigned long *src, int shift, int bits);
int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
int slow_bitmap_intersects(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits);
static inline unsigned long *bitmap_new(int nbits)
{
int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
return qemu_mallocz(len);
}
static inline void bitmap_zero(unsigned long *dst, int nbits)
{
if (small_nbits(nbits)) {
*dst = 0UL;
} else {
int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memset(dst, 0, len);
}
}
static inline void bitmap_fill(unsigned long *dst, int nbits)
{
size_t nlongs = BITS_TO_LONGS(nbits);
if (!small_nbits(nbits)) {
int len = (nlongs - 1) * sizeof(unsigned long);
memset(dst, 0xff, len);
}
dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
int nbits)
{
if (small_nbits(nbits)) {
*dst = *src;
} else {
int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memcpy(dst, src, len);
}
}
static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
return (*dst = *src1 & *src2) != 0;
}
return slow_bitmap_and(dst, src1, src2, nbits);
}
static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
*dst = *src1 | *src2;
} else {
slow_bitmap_or(dst, src1, src2, nbits);
}
}
static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
*dst = *src1 ^ *src2;
} else {
slow_bitmap_xor(dst, src1, src2, nbits);
}
}
static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
return (*dst = *src1 & ~(*src2)) != 0;
}
return slow_bitmap_andnot(dst, src1, src2, nbits);
}
static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
int nbits)
{
if (small_nbits(nbits)) {
*dst = ~(*src) & BITMAP_LAST_WORD_MASK(nbits);
} else {
slow_bitmap_complement(dst, src, nbits);
}
}
static inline int bitmap_equal(const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
return ! ((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
} else {
return slow_bitmap_equal(src1, src2, nbits);
}
}
static inline int bitmap_empty(const unsigned long *src, int nbits)
{
if (small_nbits(nbits)) {
return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
} else {
return slow_bitmap_empty(src, nbits);
}
}
static inline int bitmap_full(const unsigned long *src, int nbits)
{
if (small_nbits(nbits)) {
return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
} else {
return slow_bitmap_full(src, nbits);
}
}
static inline int bitmap_intersects(const unsigned long *src1,
const unsigned long *src2, int nbits)
{
if (small_nbits(nbits)) {
return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
} else {
return slow_bitmap_intersects(src1, src2, nbits);
}
}
void bitmap_set(unsigned long *map, int i, int len);
void bitmap_clear(unsigned long *map, int start, int nr);
unsigned long bitmap_find_next_zero_area(unsigned long *map,
unsigned long size,
unsigned long start,
unsigned int nr,
unsigned long align_mask);
#endif /* BITMAP_H */