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seccomp: allow sched_setscheduler() with SCHED_IDLE policy
Current and upcoming mesa releases rely on a shader disk cash. It uses a thread job queue with low priority, set with sched_setscheduler(SCHED_IDLE). However, that syscall is rejected by the "resourcecontrol" seccomp qemu filter. Since it should be safe to allow lowering thread priority, let's allow scheduling thread to idle policy. Related to: https://bugzilla.redhat.com/show_bug.cgi?id=1594456 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Eduardo Otubo <otubo@redhat.com>
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@ -34,6 +34,12 @@
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struct QemuSeccompSyscall {
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int32_t num;
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uint8_t set;
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uint8_t narg;
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const struct scmp_arg_cmp *arg_cmp;
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};
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const struct scmp_arg_cmp sched_setscheduler_arg[] = {
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SCMP_A1(SCMP_CMP_NE, SCHED_IDLE)
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};
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static const struct QemuSeccompSyscall blacklist[] = {
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@ -92,7 +98,8 @@ static const struct QemuSeccompSyscall blacklist[] = {
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{ SCMP_SYS(setpriority), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_setparam), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_getparam), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_setscheduler), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_setscheduler), QEMU_SECCOMP_SET_RESOURCECTL,
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ARRAY_SIZE(sched_setscheduler_arg), sched_setscheduler_arg },
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{ SCMP_SYS(sched_getscheduler), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_setaffinity), QEMU_SECCOMP_SET_RESOURCECTL },
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{ SCMP_SYS(sched_getaffinity), QEMU_SECCOMP_SET_RESOURCECTL },
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@ -118,7 +125,8 @@ static int seccomp_start(uint32_t seccomp_opts)
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continue;
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}
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rc = seccomp_rule_add(ctx, SCMP_ACT_KILL, blacklist[i].num, 0);
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rc = seccomp_rule_add_array(ctx, SCMP_ACT_KILL, blacklist[i].num,
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blacklist[i].narg, blacklist[i].arg_cmp);
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if (rc < 0) {
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goto seccomp_return;
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}
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