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w32: Build windows and console executables
System emulation executables with SDL are typically windows executables. Sometimes console executables are more useful, so create both variants if linker option -mwindows was detected. v2: This version uses QEMU_PROGW / QEMU_PROG instead of QEMU_PROG / QEMU_PROGC. Signed-off-by: Stefan Weil <sw@weilnetz.de>
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@ -29,10 +29,17 @@ ifdef CONFIG_USER_ONLY
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QEMU_PROG=qemu-$(TARGET_ARCH2)
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else
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# system emulator name
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ifneq (,$(findstring -mwindows,$(LIBS)))
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# Terminate program name with a 'w' because the linker builds a windows executable.
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QEMU_PROGW=qemu-system-$(TARGET_ARCH2)w$(EXESUF)
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endif # windows executable
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QEMU_PROG=qemu-system-$(TARGET_ARCH2)$(EXESUF)
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endif
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PROGS=$(QEMU_PROG)
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ifdef QEMU_PROGW
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PROGS+=$(QEMU_PROGW)
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endif
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STPFILES=
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ifndef CONFIG_HAIKU
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@ -407,9 +414,16 @@ endif # CONFIG_LINUX_USER
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obj-$(CONFIG_GDBSTUB_XML) += gdbstub-xml.o
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ifdef QEMU_PROGW
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# The linker builds a windows executable. Make also a console executable.
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$(QEMU_PROGW): $(obj-y) $(obj-$(TARGET_BASE_ARCH)-y)
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$(call LINK,$^)
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$(QEMU_PROG): $(QEMU_PROGW)
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$(call quiet-command,$(OBJCOPY) --subsystem console $(QEMU_PROGW) $(QEMU_PROG)," GEN $(TARGET_DIR)$(QEMU_PROG)")
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else
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$(QEMU_PROG): $(obj-y) $(obj-$(TARGET_BASE_ARCH)-y)
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$(call LINK,$^)
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endif
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gdbstub-xml.c: $(TARGET_XML_FILES) $(SRC_PATH)/scripts/feature_to_c.sh
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$(call quiet-command,rm -f $@ && $(SHELL) $(SRC_PATH)/scripts/feature_to_c.sh $@ $(TARGET_XML_FILES)," GEN $(TARGET_DIR)$@")
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