w32: Build windows and console executables

System emulation executables with SDL are typically windows
executables. Sometimes console executables are more useful,
so create both variants if linker option -mwindows was detected.

v2:
This version uses QEMU_PROGW / QEMU_PROG instead of QEMU_PROG / QEMU_PROGC.

Signed-off-by: Stefan Weil <sw@weilnetz.de>
This commit is contained in:
Stefan Weil 2011-12-22 11:18:53 +01:00
parent e87f7fc679
commit 0fa5491eed

View File

@ -29,10 +29,17 @@ ifdef CONFIG_USER_ONLY
QEMU_PROG=qemu-$(TARGET_ARCH2)
else
# system emulator name
ifneq (,$(findstring -mwindows,$(LIBS)))
# Terminate program name with a 'w' because the linker builds a windows executable.
QEMU_PROGW=qemu-system-$(TARGET_ARCH2)w$(EXESUF)
endif # windows executable
QEMU_PROG=qemu-system-$(TARGET_ARCH2)$(EXESUF)
endif
PROGS=$(QEMU_PROG)
ifdef QEMU_PROGW
PROGS+=$(QEMU_PROGW)
endif
STPFILES=
ifndef CONFIG_HAIKU
@ -407,9 +414,16 @@ endif # CONFIG_LINUX_USER
obj-$(CONFIG_GDBSTUB_XML) += gdbstub-xml.o
ifdef QEMU_PROGW
# The linker builds a windows executable. Make also a console executable.
$(QEMU_PROGW): $(obj-y) $(obj-$(TARGET_BASE_ARCH)-y)
$(call LINK,$^)
$(QEMU_PROG): $(QEMU_PROGW)
$(call quiet-command,$(OBJCOPY) --subsystem console $(QEMU_PROGW) $(QEMU_PROG)," GEN $(TARGET_DIR)$(QEMU_PROG)")
else
$(QEMU_PROG): $(obj-y) $(obj-$(TARGET_BASE_ARCH)-y)
$(call LINK,$^)
endif
gdbstub-xml.c: $(TARGET_XML_FILES) $(SRC_PATH)/scripts/feature_to_c.sh
$(call quiet-command,rm -f $@ && $(SHELL) $(SRC_PATH)/scripts/feature_to_c.sh $@ $(TARGET_XML_FILES)," GEN $(TARGET_DIR)$@")