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audio: GUSsample is int16_t
Signed-off-by: Juan Quintela <quintela@redhat.com> Message-id: 20170425223739.6703-20-quintela@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -53,7 +53,7 @@ typedef struct GUSState {
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uint32_t freq;
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uint32_t port;
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int pos, left, shift, irqs;
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GUSsample *mixbuf;
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int16_t *mixbuf;
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uint8_t himem[1024 * 1024 + 32 + 4096];
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int samples;
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SWVoiceOut *voice;
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@ -25,16 +25,6 @@
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#ifndef GUSEMU_H
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#define GUSEMU_H
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/* data types (need to be adjusted if neither a VC6 nor a C99 compatible compiler is used) */
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#if defined _WIN32 && defined _MSC_VER /* doesn't support other win32 compilers yet, do it yourself... */
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typedef unsigned int GUSdword;
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typedef signed short GUSsample;
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#else
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typedef uint32_t GUSdword;
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typedef int16_t GUSsample;
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#endif
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typedef struct _GUSEmuState
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{
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uint8_t *himemaddr; /* 1024*1024 bytes used for storing uploaded samples (+32 additional bytes for read padding) */
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@ -86,7 +76,7 @@ void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count
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/* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */
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/* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */
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void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos);
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void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, int16_t *bufferpos);
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/* recommended range: 10 < numsamples < 100 */
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/* lower values may result in increased rounding error, higher values often cause audible timing delays */
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@ -32,7 +32,7 @@
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#define GUSregb(position) (* (gusptr+(position)))
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#define GUSregw(position) (*(uint16_t *) (gusptr+(position)))
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#define GUSregd(position) (*(GUSdword *)(gusptr+(position)))
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#define GUSregd(position) (*(uint16_t *)(gusptr+(position)))
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/* size given in bytes */
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unsigned int gus_read(GUSEmuState * state, int port, int size)
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@ -28,13 +28,13 @@
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#define GUSregb(position) (* (gusptr+(position)))
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#define GUSregw(position) (*(uint16_t *) (gusptr+(position)))
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#define GUSregd(position) (*(GUSdword *)(gusptr+(position)))
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#define GUSregd(position) (*(uint16_t *)(gusptr+(position)))
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#define GUSvoice(position) (*(uint16_t *)(voiceptr+(position)))
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/* samples are always 16bit stereo (4 bytes each, first right then left interleaved) */
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void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int numsamples,
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GUSsample *bufferpos)
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int16_t *bufferpos)
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{
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/* note that byte registers are stored in the upper half of each voice register! */
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uint8_t *gusptr;
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@ -171,8 +171,8 @@ void gus_mixvoices(GUSEmuState * state, unsigned int playback_freq, unsigned int
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}
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/* mix samples into buffer */
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*(bufferpos + 2 * sample) += (GUSsample) ((sample1 * PanningPos) >> 4); /* right */
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*(bufferpos + 2 * sample + 1) += (GUSsample) ((sample1 * (15 - PanningPos)) >> 4); /* left */
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*(bufferpos + 2 * sample) += (int16_t) ((sample1 * PanningPos) >> 4); /* right */
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*(bufferpos + 2 * sample + 1) += (int16_t) ((sample1 * (15 - PanningPos)) >> 4); /* left */
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}
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/* write back voice and volume */
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GUSvoice(wVSRCurrVol) = Volume32 / 32;
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