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qom: Document all function parameters in doc comments
kernel-doc requires all function parameters to be documented, so document them all. Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20200910221526.10041-2-ehabkost@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -1179,6 +1179,11 @@ Object *object_dynamic_cast(Object *obj, const char *typename);
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/**
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* object_dynamic_cast_assert:
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* @obj: The object to cast.
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* @typename: The @typename to cast to.
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* @file: Source code file where function was called
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* @line: Source code line where function was called
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* @func: Name of function where this function was called
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*
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* See object_dynamic_cast() for a description of the parameters of this
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* function. The only difference in behavior is that this function asserts
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@ -1255,6 +1260,9 @@ type_init(do_qemu_init_ ## type_array)
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* object_class_dynamic_cast_assert:
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* @klass: The #ObjectClass to attempt to cast.
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* @typename: The QOM typename of the class to cast to.
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* @file: Source code file where function was called
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* @line: Source code line where function was called
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* @func: Name of function where this function was called
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*
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* See object_class_dynamic_cast() for a description of the parameters
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* of this function. The only difference in behavior is that this function
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@ -1406,6 +1414,23 @@ ObjectProperty *object_property_try_add(Object *obj, const char *name,
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* object_property_add:
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* Same as object_property_try_add() with @errp hardcoded to
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* &error_abort.
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*
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* @obj: the object to add a property to
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* @name: the name of the property. This can contain any character except for
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* a forward slash. In general, you should use hyphens '-' instead of
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* underscores '_' when naming properties.
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* @type: the type name of the property. This namespace is pretty loosely
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* defined. Sub namespaces are constructed by using a prefix and then
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* to angle brackets. For instance, the type 'virtio-net-pci' in the
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* 'link' namespace would be 'link<virtio-net-pci>'.
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* @get: The getter to be called to read a property. If this is NULL, then
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* the property cannot be read.
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* @set: the setter to be called to write a property. If this is NULL,
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* then the property cannot be written.
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* @release: called when the property is removed from the object. This is
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* meant to allow a property to free its opaque upon object
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* destruction. This may be NULL.
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* @opaque: an opaque pointer to pass to the callbacks for the property
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*/
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ObjectProperty *object_property_add(Object *obj, const char *name,
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const char *type,
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@ -1517,6 +1542,7 @@ typedef struct ObjectPropertyIterator {
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/**
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* object_property_iter_init:
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* @iter: the iterator instance
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* @obj: the object
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*
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* Initializes an iterator for traversing all properties
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@ -1545,6 +1571,7 @@ void object_property_iter_init(ObjectPropertyIterator *iter,
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/**
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* object_class_property_iter_init:
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* @iter: the iterator instance
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* @klass: the class
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*
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* Initializes an iterator for traversing all properties
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@ -1592,6 +1619,7 @@ bool object_property_get(Object *obj, const char *name, Visitor *v,
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/**
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* object_property_set_str:
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* @obj: the object
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* @name: the name of the property
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* @value: the value to be written to the property
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* @errp: returns an error if this function fails
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@ -1618,6 +1646,7 @@ char *object_property_get_str(Object *obj, const char *name,
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/**
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* object_property_set_link:
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* @obj: the object
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* @name: the name of the property
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* @value: the value to be written to the property
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* @errp: returns an error if this function fails
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@ -1648,6 +1677,7 @@ Object *object_property_get_link(Object *obj, const char *name,
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/**
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* object_property_set_bool:
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* @obj: the object
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* @name: the name of the property
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* @value: the value to be written to the property
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* @errp: returns an error if this function fails
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@ -1673,6 +1703,7 @@ bool object_property_get_bool(Object *obj, const char *name,
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/**
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* object_property_set_int:
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* @obj: the object
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* @name: the name of the property
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* @value: the value to be written to the property
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* @errp: returns an error if this function fails
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@ -1698,6 +1729,7 @@ int64_t object_property_get_int(Object *obj, const char *name,
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/**
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* object_property_set_uint:
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* @obj: the object
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* @name: the name of the property
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* @value: the value to be written to the property
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* @errp: returns an error if this function fails
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@ -1821,6 +1853,7 @@ Object *object_get_internal_root(void);
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/**
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* object_get_canonical_path_component:
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* @obj: the object
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*
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* Returns: The final component in the object's canonical path. The canonical
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* path is the path within the composition tree starting from the root.
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@ -1830,6 +1863,7 @@ const char *object_get_canonical_path_component(const Object *obj);
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/**
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* object_get_canonical_path:
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* @obj: the object
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*
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* Returns: The canonical path for a object, newly allocated. This is
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* the path within the composition tree starting from the root. Use
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@ -1919,6 +1953,10 @@ ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
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/**
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* object_property_add_child:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @child: the child object
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*
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* Same as object_property_try_add_child() with @errp hardcoded to
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* &error_abort
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*/
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@ -1936,13 +1974,17 @@ typedef enum {
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/**
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* object_property_allow_set_link:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @child: the child object
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* @errp: pointer to error object
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*
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* The default implementation of the object_property_add_link() check()
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* callback function. It allows the link property to be set and never returns
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* an error.
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*/
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void object_property_allow_set_link(const Object *, const char *,
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Object *, Error **);
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void object_property_allow_set_link(const Object *obj, const char *name,
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Object *child, Error **errp);
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/**
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* object_property_add_link:
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@ -2036,6 +2078,7 @@ ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
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* @obj: the object to add a property to
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* @name: the name of the property
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* @typename: the name of the enum data type
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* @lookup: enum value namelookup table
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* @get: the getter or %NULL if the property is write-only.
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* @set: the setter or %NULL if the property is read-only
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*
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