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vnc: use booleans for vnc_connect, vnc_listen_read and vnc_display_add_client
Some arguments to these functions are booleans - either by declaration, or by actual usage, but sometimes value of 0 or 1 is passed for a bool, and sometimes it is declared as int but a bool value, or true/false, is passed to it instead. Clean it up a bit. Cc: liguang <lig.fnst@cn.fujitsu.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
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1984745ea8
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2c8cf54957
@ -314,7 +314,7 @@ void cocoa_display_init(DisplayState *ds, int full_screen);
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/* vnc.c */
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void vnc_display_init(DisplayState *ds);
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void vnc_display_open(DisplayState *ds, const char *display, Error **errp);
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void vnc_display_add_client(DisplayState *ds, int csock, int skipauth);
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void vnc_display_add_client(DisplayState *ds, int csock, bool skipauth);
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char *vnc_display_local_addr(DisplayState *ds);
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#ifdef CONFIG_VNC
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int vnc_display_password(DisplayState *ds, const char *password);
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15
ui/vnc.c
15
ui/vnc.c
@ -2771,7 +2771,8 @@ static void vnc_refresh(DisplayChangeListener *dcl)
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}
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}
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static void vnc_connect(VncDisplay *vd, int csock, int skipauth, bool websocket)
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static void vnc_connect(VncDisplay *vd, int csock,
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bool skipauth, bool websocket)
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{
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VncState *vs = g_malloc0(sizeof(VncState));
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int i;
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@ -2883,19 +2884,19 @@ static void vnc_listen_read(void *opaque, bool websocket)
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}
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if (csock != -1) {
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vnc_connect(vs, csock, 0, websocket);
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vnc_connect(vs, csock, false, websocket);
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}
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}
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static void vnc_listen_regular_read(void *opaque)
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{
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vnc_listen_read(opaque, 0);
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vnc_listen_read(opaque, false);
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}
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#ifdef CONFIG_VNC_WS
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static void vnc_listen_websocket_read(void *opaque)
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{
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vnc_listen_read(opaque, 1);
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vnc_listen_read(opaque, true);
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}
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#endif /* CONFIG_VNC_WS */
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@ -3283,7 +3284,7 @@ void vnc_display_open(DisplayState *ds, const char *display, Error **errp)
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if (csock < 0) {
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goto fail;
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}
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vnc_connect(vs, csock, 0, 0);
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vnc_connect(vs, csock, false, false);
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} else {
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/* listen for connects */
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char *dpy;
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@ -3341,9 +3342,9 @@ fail:
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#endif /* CONFIG_VNC_WS */
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}
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void vnc_display_add_client(DisplayState *ds, int csock, int skipauth)
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void vnc_display_add_client(DisplayState *ds, int csock, bool skipauth)
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{
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VncDisplay *vs = vnc_display;
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vnc_connect(vs, csock, skipauth, 0);
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vnc_connect(vs, csock, skipauth, false);
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}
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