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Create qemu-os-win32.h and move WIN32 specific declarations there
Create qemu-os-win32.h for WIN32 specific declarations. Move polling handling declaration into this file from sysemu.h Signed-off-by: Jes Sorensen <Jes.Sorensen@redhat.com> Acked-by: Juan Quintela <quintela@redhat.com> Acked-by: Richard Henderson <rth@redhat.com> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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qemu-os-win32.h
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qemu-os-win32.h
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/*
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* win32 specific declarations
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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* Copyright (c) 2010 Jes Sorensen <Jes.Sorensen@redhat.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef QEMU_OS_WIN32_H
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#define QEMU_OS_WIN32_H
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/* Polling handling */
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/* return TRUE if no sleep should be done afterwards */
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typedef int PollingFunc(void *opaque);
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int qemu_add_polling_cb(PollingFunc *func, void *opaque);
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void qemu_del_polling_cb(PollingFunc *func, void *opaque);
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/* Wait objects handling */
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typedef void WaitObjectFunc(void *opaque);
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int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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#endif
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17
sysemu.h
17
sysemu.h
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#ifdef _WIN32
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#include <windows.h>
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#include "qemu-os-win32.h"
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#endif
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/* vl.c */
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@ -71,22 +72,6 @@ int qemu_savevm_state_complete(Monitor *mon, QEMUFile *f);
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void qemu_savevm_state_cancel(Monitor *mon, QEMUFile *f);
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int qemu_loadvm_state(QEMUFile *f);
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#ifdef _WIN32
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/* Polling handling */
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/* return TRUE if no sleep should be done afterwards */
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typedef int PollingFunc(void *opaque);
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int qemu_add_polling_cb(PollingFunc *func, void *opaque);
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void qemu_del_polling_cb(PollingFunc *func, void *opaque);
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/* Wait objects handling */
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typedef void WaitObjectFunc(void *opaque);
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int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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#endif
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/* SLIRP */
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void do_info_slirp(Monitor *mon);
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