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add input-send-event command
Which allows specification of absolute/relative, up/down and console parameters. Suggested by Gerd Hoffman. Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -3232,6 +3232,23 @@
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'rel' : 'InputMoveEvent',
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'abs' : 'InputMoveEvent' } }
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##
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# @input-send-event
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#
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# Send input event(s) to guest.
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#
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# @console: Which console to send event(s) to.
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#
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# @events: List of InputEvent union.
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#
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# Returns: Nothing on success.
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#
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# Since: 2.2
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#
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##
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{ 'command': 'input-send-event',
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'data': { 'console':'int', 'events': [ 'InputEvent' ] } }
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##
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# @NumaOptions
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#
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@ -3788,4 +3788,67 @@ Example:
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-> { "execute": "trace-event-set-state", "arguments": { "name": "qemu_memalign", "enable": "true" } }
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<- { "return": {} }
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EQMP
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{
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.name = "input-send-event",
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.args_type = "console:i,events:q",
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.mhandler.cmd_new = qmp_marshal_input_input_send_event,
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},
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SQMP
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@input-send-event
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-----------------
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Send input event to guest.
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Arguments:
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- "console": console index.
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- "events": list of input events.
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The consoles are visible in the qom tree, under
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/backend/console[$index]. They have a device link and head property, so
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it is possible to map which console belongs to which device and display.
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Example (1):
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Press left mouse button.
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-> { "execute": "input-send-event",
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"arguments": { "console": 0,
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"events": [ { "type": "btn",
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"data" : { "down": true, "button": "Left" } } } }
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<- { "return": {} }
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-> { "execute": "input-send-event",
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"arguments": { "console": 0,
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"events": [ { "type": "btn",
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"data" : { "down": false, "button": "Left" } } } }
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<- { "return": {} }
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Example (2):
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Press ctrl-alt-del.
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-> { "execute": "input-send-event",
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"arguments": { "console": 0, "events": [
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{ "type": "key", "data" : { "down": true,
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"key": {"type": "qcode", "data": "ctrl" } } },
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{ "type": "key", "data" : { "down": true,
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"key": {"type": "qcode", "data": "alt" } } },
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{ "type": "key", "data" : { "down": true,
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"key": {"type": "qcode", "data": "delete" } } } ] } }
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<- { "return": {} }
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Example (3):
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Move mouse pointer to absolute coordinates (20000, 400).
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-> { "execute": "input-send-event" ,
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"arguments": { "console": 0, "events": [
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{ "type": "abs", "data" : { "axis": "X", "value" : 20000 } },
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{ "type": "abs", "data" : { "axis": "Y", "value" : 400 } } ] } }
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<- { "return": {} }
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EQMP
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37
ui/input.c
37
ui/input.c
@ -122,6 +122,43 @@ qemu_input_find_handler(uint32_t mask, QemuConsole *con)
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return NULL;
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}
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void qmp_input_send_event(int64_t console, InputEventList *events,
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Error **errp)
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{
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InputEventList *e;
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QemuConsole *con;
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con = qemu_console_lookup_by_index(console);
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if (!con) {
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error_setg(errp, "console %" PRId64 " not found", console);
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return;
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}
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if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
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error_setg(errp, "VM not running");
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return;
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}
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for (e = events; e != NULL; e = e->next) {
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InputEvent *event = e->value;
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if (!qemu_input_find_handler(1 << event->kind, con)) {
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error_setg(errp, "Input handler not found for "
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"event type %s",
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InputEventKind_lookup[event->kind]);
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return;
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}
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}
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for (e = events; e != NULL; e = e->next) {
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InputEvent *event = e->value;
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qemu_input_event_send(con, event);
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}
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qemu_input_event_sync();
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}
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static void qemu_input_transform_abs_rotate(InputEvent *evt)
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{
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switch (graphic_rotate) {
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