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Fixing WHPX casing to match SDK
Fixes an issue where the SDK that was releases had a different casing for the *.h and *.lib files causing a build break if linked directly from Windows Kits. Signed-off-by: Justin Terry (VM) <juterry@microsoft.com> Message-Id: <1519665216-1078-2-git-send-email-juterry@microsoft.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Justin Terry (VM) via Qemu-devel <qemu-devel@nongnu.org>
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10
configure
vendored
10
configure
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@ -2486,20 +2486,20 @@ fi
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if test "$whpx" != "no" ; then
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cat > $TMPC << EOF
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#include <windows.h>
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#include <winhvplatform.h>
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#include <winhvemulation.h>
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#include <WinHvPlatform.h>
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#include <WinHvEmulation.h>
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int main(void) {
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WHV_CAPABILITY whpx_cap;
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WHvGetCapability(WHvCapabilityCodeFeatures, &whpx_cap, sizeof(whpx_cap));
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return 0;
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}
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EOF
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if compile_prog "" "-lwinhvplatform -lwinhvemulation" ; then
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libs_softmmu="$libs_softmmu -lwinhvplatform -lwinhvemulation"
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if compile_prog "" "-lWinHvPlatform -lWinHvEmulation" ; then
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libs_softmmu="$libs_softmmu -lWinHvPlatform -lWinHvEmulation"
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whpx="yes"
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else
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if test "$whpx" = "yes"; then
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feature_not_found "winhvplatform" "winhvemulation is not installed"
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feature_not_found "WinHvPlatform" "WinHvEmulation is not installed"
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fi
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whpx="no"
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fi
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@ -26,8 +26,8 @@
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#include "qapi/error.h"
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#include "migration/blocker.h"
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#include <winhvplatform.h>
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#include <winhvemulation.h>
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#include <WinHvPlatform.h>
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#include <WinHvEmulation.h>
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struct whpx_state {
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uint64_t mem_quota;
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