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tcg/ia64: Add support for fence
Cc: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Pranith Kumar <bobby.prani@gmail.com> Message-Id: <20160714202026.9727-6-bobby.prani@gmail.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -247,6 +247,7 @@ enum {
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OPC_LD4_M3 = 0x0a080000000ull,
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OPC_LD8_M1 = 0x080c0000000ull,
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OPC_LD8_M3 = 0x0a0c0000000ull,
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OPC_MF_M24 = 0x00110000000ull,
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OPC_MUX1_I3 = 0x0eca0000000ull,
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OPC_NOP_B9 = 0x04008000000ull,
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OPC_NOP_F16 = 0x00008000000ull,
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@ -2231,6 +2232,9 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
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tcg_out_qemu_st(s, args);
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break;
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case INDEX_op_mb:
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tcg_out_bundle(s, mmI, OPC_MF_M24, INSN_NOP_M, INSN_NOP_I);
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break;
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case INDEX_op_mov_i32: /* Always emitted via tcg_out_mov. */
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case INDEX_op_mov_i64:
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case INDEX_op_movi_i32: /* Always emitted via tcg_out_movi. */
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@ -2344,6 +2348,7 @@ static const TCGTargetOpDef ia64_op_defs[] = {
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{ INDEX_op_qemu_st_i32, { "SZ", "r" } },
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{ INDEX_op_qemu_st_i64, { "SZ", "r" } },
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{ INDEX_op_mb, { } },
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{ -1 },
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};
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