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dmg: use uint64_t consistently for sectors and lengths
The DMG metadata is stored as uint64_t, so use the same type for sector_num. int was a particularly poor choice since it is only 32-bit and would truncate large values. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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@ -281,7 +281,7 @@ fail:
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}
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static inline int is_sector_in_chunk(BDRVDMGState* s,
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uint32_t chunk_num, int sector_num)
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uint32_t chunk_num, uint64_t sector_num)
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{
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if (chunk_num >= s->n_chunks || s->sectors[chunk_num] > sector_num ||
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s->sectors[chunk_num] + s->sectorcounts[chunk_num] <= sector_num) {
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@ -291,7 +291,7 @@ static inline int is_sector_in_chunk(BDRVDMGState* s,
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}
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}
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static inline uint32_t search_chunk(BDRVDMGState *s, int sector_num)
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static inline uint32_t search_chunk(BDRVDMGState *s, uint64_t sector_num)
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{
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/* binary search */
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uint32_t chunk1 = 0, chunk2 = s->n_chunks, chunk3;
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@ -308,7 +308,7 @@ static inline uint32_t search_chunk(BDRVDMGState *s, int sector_num)
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return s->n_chunks; /* error */
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}
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static inline int dmg_read_chunk(BlockDriverState *bs, int sector_num)
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static inline int dmg_read_chunk(BlockDriverState *bs, uint64_t sector_num)
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{
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BDRVDMGState *s = bs->opaque;
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