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tcg-ppc64: Implement bswap64
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1714,6 +1714,40 @@ static void tcg_out_op (TCGContext *s, TCGOpcode opc, const TCGArg *args,
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}
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break;
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case INDEX_op_bswap64_i64:
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a0 = args[0], a1 = args[1], a2 = 0;
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if (a0 == a1) {
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a0 = 0;
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a2 = a1;
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}
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/* a1 = # abcd efgh */
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/* a0 = rl32(a1, 8) # 0000 fghe */
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tcg_out_rlw(s, RLWINM, a0, a1, 8, 0, 31);
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/* a0 = dep(a0, rl32(a1, 24), 0xff000000) # 0000 hghe */
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tcg_out_rlw(s, RLWIMI, a0, a1, 24, 0, 7);
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/* a0 = dep(a0, rl32(a1, 24), 0x0000ff00) # 0000 hgfe */
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tcg_out_rlw(s, RLWIMI, a0, a1, 24, 16, 23);
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/* a0 = rl64(a0, 32) # hgfe 0000 */
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/* a2 = rl64(a1, 32) # efgh abcd */
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tcg_out_rld(s, RLDICL, a0, a0, 32, 0);
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tcg_out_rld(s, RLDICL, a2, a1, 32, 0);
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/* a0 = dep(a0, rl32(a2, 8), 0xffffffff) # hgfe bcda */
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tcg_out_rlw(s, RLWIMI, a0, a2, 8, 0, 31);
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/* a0 = dep(a0, rl32(a2, 24), 0xff000000) # hgfe dcda */
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tcg_out_rlw(s, RLWIMI, a0, a2, 24, 0, 7);
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/* a0 = dep(a0, rl32(a2, 24), 0x0000ff00) # hgfe dcba */
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tcg_out_rlw(s, RLWIMI, a0, a2, 24, 16, 23);
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if (a0 == 0) {
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tcg_out_mov(s, TCG_TYPE_I64, args[0], a0);
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/* Revert the source rotate that we performed above. */
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tcg_out_rld(s, RLDICL, a1, a1, 32, 0);
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}
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break;
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default:
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tcg_dump_ops (s);
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tcg_abort ();
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@ -1823,6 +1857,7 @@ static const TCGTargetOpDef ppc_op_defs[] = {
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{ INDEX_op_bswap16_i64, { "r", "r" } },
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{ INDEX_op_bswap32_i32, { "r", "r" } },
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{ INDEX_op_bswap32_i64, { "r", "r" } },
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{ INDEX_op_bswap64_i64, { "r", "r" } },
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{ -1 },
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};
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@ -102,7 +102,7 @@ typedef enum {
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#define TCG_TARGET_HAS_ext32s_i64 1
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#define TCG_TARGET_HAS_bswap16_i64 1
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#define TCG_TARGET_HAS_bswap32_i64 1
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#define TCG_TARGET_HAS_bswap64_i64 0
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#define TCG_TARGET_HAS_bswap64_i64 1
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#define TCG_TARGET_HAS_not_i64 1
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#define TCG_TARGET_HAS_neg_i64 1
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#define TCG_TARGET_HAS_andc_i64 0
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