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replay: allow replay stopping and restarting
This patch fixes bug with stopping and restarting replay through monitor. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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parent
306e196fa2
commit
6d0ceb80ff
@ -20,11 +20,6 @@ typedef struct Request {
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QEMUBH *bh;
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} Request;
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/* Next request id.
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This counter is global, because requests from different
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block devices should not get overlapping ids. */
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static uint64_t request_id;
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static int blkreplay_open(BlockDriverState *bs, QDict *options, int flags,
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Error **errp)
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{
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@ -84,7 +79,7 @@ static void block_request_create(uint64_t reqid, BlockDriverState *bs,
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static int coroutine_fn blkreplay_co_preadv(BlockDriverState *bs,
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uint64_t offset, uint64_t bytes, QEMUIOVector *qiov, int flags)
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{
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uint64_t reqid = request_id++;
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uint64_t reqid = blkreplay_next_id();
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int ret = bdrv_co_preadv(bs->file, offset, bytes, qiov, flags);
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block_request_create(reqid, bs, qemu_coroutine_self());
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qemu_coroutine_yield();
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@ -95,7 +90,7 @@ static int coroutine_fn blkreplay_co_preadv(BlockDriverState *bs,
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static int coroutine_fn blkreplay_co_pwritev(BlockDriverState *bs,
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uint64_t offset, uint64_t bytes, QEMUIOVector *qiov, int flags)
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{
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uint64_t reqid = request_id++;
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uint64_t reqid = blkreplay_next_id();
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int ret = bdrv_co_pwritev(bs->file, offset, bytes, qiov, flags);
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block_request_create(reqid, bs, qemu_coroutine_self());
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qemu_coroutine_yield();
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@ -106,7 +101,7 @@ static int coroutine_fn blkreplay_co_pwritev(BlockDriverState *bs,
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static int coroutine_fn blkreplay_co_pwrite_zeroes(BlockDriverState *bs,
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int64_t offset, int count, BdrvRequestFlags flags)
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{
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uint64_t reqid = request_id++;
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uint64_t reqid = blkreplay_next_id();
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int ret = bdrv_co_pwrite_zeroes(bs->file, offset, count, flags);
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block_request_create(reqid, bs, qemu_coroutine_self());
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qemu_coroutine_yield();
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@ -117,7 +112,7 @@ static int coroutine_fn blkreplay_co_pwrite_zeroes(BlockDriverState *bs,
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static int coroutine_fn blkreplay_co_pdiscard(BlockDriverState *bs,
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int64_t offset, int count)
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{
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uint64_t reqid = request_id++;
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uint64_t reqid = blkreplay_next_id();
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int ret = bdrv_co_pdiscard(bs->file->bs, offset, count);
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block_request_create(reqid, bs, qemu_coroutine_self());
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qemu_coroutine_yield();
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@ -127,7 +122,7 @@ static int coroutine_fn blkreplay_co_pdiscard(BlockDriverState *bs,
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static int coroutine_fn blkreplay_co_flush(BlockDriverState *bs)
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{
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uint64_t reqid = request_id++;
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uint64_t reqid = blkreplay_next_id();
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int ret = bdrv_co_flush(bs->file->bs);
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block_request_create(reqid, bs, qemu_coroutine_self());
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qemu_coroutine_yield();
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1
cpus.c
1
cpus.c
@ -750,6 +750,7 @@ static int do_vm_stop(RunState state)
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}
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bdrv_drain_all();
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replay_disable_events();
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ret = blk_flush_all();
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return ret;
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@ -105,6 +105,8 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint);
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/*! Disables storing events in the queue */
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void replay_disable_events(void);
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/*! Enables storing events in the queue */
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void replay_enable_events(void);
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/*! Returns true when saving events is enabled */
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bool replay_events_enabled(void);
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/*! Adds bottom half event to the queue */
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@ -115,6 +117,8 @@ void replay_input_event(QemuConsole *src, InputEvent *evt);
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void replay_input_sync_event(void);
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/*! Adds block layer event to the queue */
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void replay_block_event(QEMUBH *bh, uint64_t id);
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/*! Returns ID for the next block event */
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uint64_t blkreplay_next_id(void);
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/* Character device */
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@ -309,3 +309,11 @@ bool replay_events_enabled(void)
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{
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return events_enabled;
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}
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uint64_t blkreplay_next_id(void)
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{
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if (replay_events_enabled()) {
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return replay_state.block_request_id++;
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}
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return 0;
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}
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@ -68,6 +68,10 @@ typedef struct ReplayState {
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unsigned int has_unread_data;
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/*! Temporary variable for saving current log offset. */
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uint64_t file_offset;
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/*! Next block operation id.
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This counter is global, because requests from different
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block devices should not get overlapping ids. */
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uint64_t block_request_id;
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} ReplayState;
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extern ReplayState replay_state;
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@ -123,8 +127,6 @@ void replay_read_next_clock(unsigned int kind);
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void replay_init_events(void);
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/*! Clears internal data structures for events handling */
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void replay_finish_events(void);
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/*! Enables storing events in the queue */
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void replay_enable_events(void);
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/*! Flushes events queue */
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void replay_flush_events(void);
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/*! Clears events list before loading new VM state */
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@ -50,6 +50,7 @@ static const VMStateDescription vmstate_replay = {
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VMSTATE_UINT32(data_kind, ReplayState),
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VMSTATE_UINT32(has_unread_data, ReplayState),
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VMSTATE_UINT64(file_offset, ReplayState),
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VMSTATE_UINT64(block_request_id, ReplayState),
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VMSTATE_END_OF_LIST()
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},
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};
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@ -67,3 +67,8 @@ void replay_char_read_all_save_buf(uint8_t *buf, int offset)
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void replay_block_event(QEMUBH *bh, uint64_t id)
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{
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}
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uint64_t blkreplay_next_id(void)
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{
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return 0;
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}
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