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replay: pass raw icount value to replay_save_clock
This avoids lock recursion when REPLAY_CLOCK is called inside the timers spinlock. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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parent
0c2ed83fa4
commit
74c0b816ad
4
cpus.c
4
cpus.c
@ -509,8 +509,8 @@ static void icount_warp_rt(void)
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seqlock_write_lock(&timers_state.vm_clock_seqlock,
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&timers_state.vm_clock_lock);
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if (runstate_is_running()) {
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int64_t clock = REPLAY_CLOCK(REPLAY_CLOCK_VIRTUAL_RT,
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cpu_get_clock_locked());
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int64_t clock = REPLAY_CLOCK_LOCKED(REPLAY_CLOCK_VIRTUAL_RT,
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cpu_get_clock_locked());
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int64_t warp_delta;
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warp_delta = clock - timers_state.vm_clock_warp_start;
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@ -100,14 +100,20 @@ bool replay_has_interrupt(void);
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/* Processing clocks and other time sources */
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/*! Save the specified clock */
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int64_t replay_save_clock(ReplayClockKind kind, int64_t clock);
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int64_t replay_save_clock(ReplayClockKind kind, int64_t clock,
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int64_t raw_icount);
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/*! Read the specified clock from the log or return cached data */
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int64_t replay_read_clock(ReplayClockKind kind);
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/*! Saves or reads the clock depending on the current replay mode. */
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#define REPLAY_CLOCK(clock, value) \
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(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
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: replay_mode == REPLAY_MODE_RECORD \
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? replay_save_clock((clock), (value)) \
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? replay_save_clock((clock), (value), cpu_get_icount_raw()) \
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: (value))
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#define REPLAY_CLOCK_LOCKED(clock, value) \
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(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
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: replay_mode == REPLAY_MODE_RECORD \
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? replay_save_clock((clock), (value), cpu_get_icount_raw_locked()) \
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: (value))
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/* Events */
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@ -217,20 +217,25 @@ void replay_mutex_unlock(void)
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}
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}
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void replay_advance_current_step(uint64_t current_step)
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{
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int diff = (int)(replay_get_current_step() - replay_state.current_step);
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/* Time can only go forward */
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assert(diff >= 0);
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if (diff > 0) {
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replay_put_event(EVENT_INSTRUCTION);
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replay_put_dword(diff);
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replay_state.current_step += diff;
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}
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}
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/*! Saves cached instructions. */
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void replay_save_instructions(void)
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{
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if (replay_file && replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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int diff = (int)(replay_get_current_step() - replay_state.current_step);
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/* Time can only go forward */
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assert(diff >= 0);
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if (diff > 0) {
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replay_put_event(EVENT_INSTRUCTION);
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replay_put_dword(diff);
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replay_state.current_step += diff;
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}
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replay_advance_current_step(replay_get_current_step());
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}
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}
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@ -122,6 +122,8 @@ void replay_finish_event(void);
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data_kind variable. */
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void replay_fetch_data_kind(void);
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/*! Advance replay_state.current_step to the specified value. */
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void replay_advance_current_step(uint64_t current_step);
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/*! Saves queued events (like instructions and sound). */
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void replay_save_instructions(void);
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@ -15,13 +15,15 @@
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#include "replay-internal.h"
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#include "qemu/error-report.h"
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int64_t replay_save_clock(ReplayClockKind kind, int64_t clock)
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int64_t replay_save_clock(ReplayClockKind kind, int64_t clock, int64_t raw_icount)
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{
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if (replay_file) {
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g_assert(replay_mutex_locked());
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replay_save_instructions();
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/* Due to the caller's locking requirements we get the icount from it
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* instead of using replay_save_instructions().
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*/
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replay_advance_current_step(raw_icount);
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replay_put_event(EVENT_CLOCK + kind);
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replay_put_qword(clock);
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}
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@ -11,6 +11,11 @@ int64_t cpu_get_icount(void)
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abort();
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}
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int64_t cpu_get_icount_raw(void)
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{
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abort();
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}
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void qemu_timer_notify_cb(void *opaque, QEMUClockType type)
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{
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qemu_notify_event();
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@ -4,7 +4,7 @@
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ReplayMode replay_mode;
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int64_t replay_save_clock(unsigned int kind, int64_t clock)
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int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount)
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{
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abort();
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return 0;
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