sdl2: remove sdl2_reset_keys() function

No users left, dead code.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20190122092814.14919-3-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2019-01-22 10:28:08 +01:00
parent 47ddfab18a
commit 85b03694e1
2 changed files with 0 additions and 17 deletions

View File

@ -44,7 +44,6 @@ void sdl2_window_destroy(struct sdl2_console *scon);
void sdl2_window_resize(struct sdl2_console *scon);
void sdl2_poll_events(struct sdl2_console *scon);
void sdl2_reset_keys(struct sdl2_console *scon);
void sdl2_process_key(struct sdl2_console *scon,
SDL_KeyboardEvent *ev);

View File

@ -32,22 +32,6 @@
static uint8_t modifiers_state[SDL_NUM_SCANCODES];
void sdl2_reset_keys(struct sdl2_console *scon)
{
QemuConsole *con = scon ? scon->dcl.con : NULL;
int i;
for (i = 0 ;
i < SDL_NUM_SCANCODES && i < qemu_input_map_usb_to_qcode_len ;
i++) {
if (modifiers_state[i]) {
int qcode = qemu_input_map_usb_to_qcode[i];
qemu_input_event_send_key_qcode(con, qcode, false);
modifiers_state[i] = 0;
}
}
}
void sdl2_process_key(struct sdl2_console *scon,
SDL_KeyboardEvent *ev)
{