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util: Add fast-hash.h to simplify xxHash usage
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@ -20,9 +20,9 @@
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*/
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#include "nv2a_int.h"
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#include "util/xxHash/xxh3.h"
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#include "s3tc.h"
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#include "ui/xemu-settings.h"
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#include "qemu/fast-hash.h"
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#define DBG_SURFACES 0
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#define DBG_SURFACE_SYNC 0
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@ -433,7 +433,6 @@ static gboolean shader_equal(gconstpointer a, gconstpointer b);
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static unsigned int kelvin_map_stencil_op(uint32_t parameter);
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static unsigned int kelvin_map_polygon_mode(uint32_t parameter);
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static unsigned int kelvin_map_texgen(uint32_t parameter, unsigned int channel);
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static uint64_t fast_hash(const uint8_t *data, size_t len);
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static void pgraph_reload_surface_scale_factor(NV2AState *d);
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static uint32_t pgraph_rdi_read(PGRAPHState *pg,
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@ -6825,8 +6824,3 @@ static unsigned int kelvin_map_texgen(uint32_t parameter, unsigned int channel)
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}
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return texgen;
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}
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static uint64_t fast_hash(const uint8_t *data, size_t len)
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{
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return XXH3_64bits(data, len);
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}
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9
include/qemu/fast-hash.h
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9
include/qemu/fast-hash.h
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@ -0,0 +1,9 @@
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#ifndef QEMU_FAST_HASH_H
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#define QEMU_FAST_HASH_H
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#include <stdint.h>
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#include <string.h>
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uint64_t fast_hash(const uint8_t *data, size_t len);
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#endif /* QEMU_FAST_HASH_H */
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7
util/fast-hash.c
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7
util/fast-hash.c
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@ -0,0 +1,7 @@
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#include "qemu/fast-hash.h"
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#include "util/xxHash/xxh3.h"
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uint64_t fast_hash(const uint8_t *data, size_t len)
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{
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return XXH3_64bits(data, len);
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}
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@ -47,6 +47,7 @@ util_ss.add(when: 'CONFIG_POSIX', if_true: files('drm.c'))
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util_ss.add(files('guest-random.c'))
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util_ss.add(files('yank.c'))
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util_ss.add(when: 'CONFIG_WIN32', if_true: files('miniz/miniz.c'))
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util_ss.add(files('fast-hash.c'))
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if have_user
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util_ss.add(files('selfmap.c'))
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