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softfloat: add int128_to_float128
Based on parts_sint_to_float, implements int128_to_float128 to convert a signed 128-bit value received through an Int128 argument. Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br> Message-Id: <20220330175932.6995-5-matheus.ferst@eldorado.org.br> Signed-off-by: Daniel Henrique Barboza <danielhb413@gmail.com>
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@ -3780,6 +3780,35 @@ bfloat16 int16_to_bfloat16(int16_t a, float_status *status)
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return int64_to_bfloat16_scalbn(a, 0, status);
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}
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float128 int128_to_float128(Int128 a, float_status *status)
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{
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FloatParts128 p = { };
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int shift;
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if (int128_nz(a)) {
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p.cls = float_class_normal;
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if (!int128_nonneg(a)) {
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p.sign = true;
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a = int128_neg(a);
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}
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shift = clz64(int128_gethi(a));
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if (shift == 64) {
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shift += clz64(int128_getlo(a));
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}
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p.exp = 127 - shift;
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a = int128_lshift(a, shift);
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p.frac_hi = int128_gethi(a);
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p.frac_lo = int128_getlo(a);
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} else {
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p.cls = float_class_zero;
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}
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return float128_round_pack_canonical(&p, status);
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}
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float128 int64_to_float128(int64_t a, float_status *status)
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{
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FloatParts128 p;
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@ -183,6 +183,7 @@ floatx80 int64_to_floatx80(int64_t, float_status *status);
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float128 int32_to_float128(int32_t, float_status *status);
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float128 int64_to_float128(int64_t, float_status *status);
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float128 int128_to_float128(Int128, float_status *status);
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float128 uint64_to_float128(uint64_t, float_status *status);
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float128 uint128_to_float128(Int128, float_status *status);
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