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qom: Fix pointer to int property helpers' documentation
Relocate to alongside the other object_property_add_* helpers while at it. Signed-off-by: Andreas Färber <afaerber@suse.de>
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@ -794,27 +794,6 @@ void object_property_add(Object *obj, const char *name, const char *type,
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void object_property_del(Object *obj, const char *name, Error **errp);
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/**
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* object_property_add_uint8_ptr:
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* object_property_add_uint16_ptr:
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* object_property_add_uint32_ptr:
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* object_property_add_uint64_ptr:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @v: pointer to value
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*
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* Add an integer property in memory. This function will add a
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* property of the appropriate type.
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*/
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void object_property_add_uint8_ptr(Object *obj, const char *name,
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const uint8_t *v, Error **errp);
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void object_property_add_uint16_ptr(Object *obj, const char *name,
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const uint16_t *v, Error **errp);
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void object_property_add_uint32_ptr(Object *obj, const char *name,
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const uint32_t *v, Error **errp);
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void object_property_add_uint64_ptr(Object *obj, const char *name,
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const uint64_t *v, Error **Errp);
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/**
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* object_property_find:
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* @obj: the object
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@ -1133,6 +1112,58 @@ void object_property_add_bool(Object *obj, const char *name,
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void (*set)(Object *, bool, Error **),
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Error **errp);
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/**
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* object_property_add_uint8_ptr:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @v: pointer to value
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* @errp: if an error occurs, a pointer to an area to store the error
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*
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* Add an integer property in memory. This function will add a
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* property of type 'uint8'.
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*/
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void object_property_add_uint8_ptr(Object *obj, const char *name,
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const uint8_t *v, Error **errp);
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/**
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* object_property_add_uint16_ptr:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @v: pointer to value
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* @errp: if an error occurs, a pointer to an area to store the error
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*
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* Add an integer property in memory. This function will add a
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* property of type 'uint16'.
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*/
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void object_property_add_uint16_ptr(Object *obj, const char *name,
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const uint16_t *v, Error **errp);
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/**
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* object_property_add_uint32_ptr:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @v: pointer to value
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* @errp: if an error occurs, a pointer to an area to store the error
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*
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* Add an integer property in memory. This function will add a
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* property of type 'uint32'.
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*/
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void object_property_add_uint32_ptr(Object *obj, const char *name,
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const uint32_t *v, Error **errp);
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/**
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* object_property_add_uint64_ptr:
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* @obj: the object to add a property to
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* @name: the name of the property
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* @v: pointer to value
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* @errp: if an error occurs, a pointer to an area to store the error
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*
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* Add an integer property in memory. This function will add a
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* property of type 'uint64'.
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*/
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void object_property_add_uint64_ptr(Object *obj, const char *name,
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const uint64_t *v, Error **Errp);
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/**
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* object_child_foreach:
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* @obj: the object whose children will be navigated
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