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input: sdl2: Fix guest_cursor logic
Unbreaks relative mouse mode with sdl2, just like was done with sdl.c
in c3aa84b6
.
Signed-off-by: Cole Robinson <crobinso@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
parent
f516a5cc05
commit
afbc0dd649
18
ui/sdl2.c
18
ui/sdl2.c
@ -403,13 +403,17 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
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}
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
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} else if (guest_cursor) {
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x -= guest_x;
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y -= guest_y;
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guest_x += x;
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guest_y += y;
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
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} else {
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if (guest_cursor) {
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x -= guest_x;
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y -= guest_y;
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guest_x += x;
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guest_y += y;
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dx = x;
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dy = y;
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}
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
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}
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qemu_input_event_sync();
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}
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