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tcg/aarch64: implement ldst 12bit scaled uimm offset
implement the 12bit scaled unsigned immediate offset variant of LDR/STR. This improves code size by avoiding the movi + ldst_r for naturally aligned offsets in range. Signed-off-by: Claudio Fontana <claudio.fontana@huawei.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
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@ -315,6 +315,17 @@ static inline void tcg_out_ldst_9(TCGContext *s,
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tcg_out32(s, op_data << 24 | mod << 20 | off << 12 | rn << 5 | rd);
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}
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/* tcg_out_ldst_12 expects a scaled unsigned immediate offset */
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static inline void tcg_out_ldst_12(TCGContext *s,
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enum aarch64_ldst_op_data op_data,
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enum aarch64_ldst_op_type op_type,
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TCGReg rd, TCGReg rn,
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tcg_target_ulong scaled_uimm)
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{
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tcg_out32(s, (op_data | 1) << 24
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| op_type << 20 | scaled_uimm << 10 | rn << 5 | rd);
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}
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static inline void tcg_out_movr(TCGContext *s, int ext, TCGReg rd, TCGReg src)
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{
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/* register to register move using MOV (shifted register with no shift) */
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@ -374,10 +385,25 @@ static inline void tcg_out_ldst(TCGContext *s, enum aarch64_ldst_op_data data,
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{
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if (offset >= -256 && offset < 256) {
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tcg_out_ldst_9(s, data, type, rd, rn, offset);
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} else {
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tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
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tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
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return;
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}
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if (offset >= 256) {
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/* if the offset is naturally aligned and in range,
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then we can use the scaled uimm12 encoding */
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unsigned int s_bits = data >> 6;
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if (!(offset & ((1 << s_bits) - 1))) {
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tcg_target_ulong scaled_uimm = offset >> s_bits;
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if (scaled_uimm <= 0xfff) {
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tcg_out_ldst_12(s, data, type, rd, rn, scaled_uimm);
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return;
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}
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}
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}
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/* worst-case scenario, move offset to temp register, use reg offset */
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tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
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tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
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}
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/* mov alias implemented with add immediate, useful to move to/from SP */
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