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virtio-gpu: Fix memory leak in virtio_gpu_load()
Coverity points out that if we fail in the "creating resources" loop in virtio_gpu_load() we will leak various resources (CID 1356431). Failing a VM load is going to leave the simulation in a complete mess, but we can tidy up to the point that a full system reset should get us back to sanity. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1483969123-14839-3-git-send-email-peter.maydell@linaro.org Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -1052,12 +1052,14 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque, size_t size)
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/* allocate */
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pformat = get_pixman_format(res->format);
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if (!pformat) {
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g_free(res);
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return -EINVAL;
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}
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res->image = pixman_image_create_bits(pformat,
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res->width, res->height,
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NULL, 0);
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if (!res->image) {
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g_free(res);
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return -EINVAL;
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}
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@ -1080,6 +1082,16 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque, size_t size)
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res->iov[i].iov_base =
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cpu_physical_memory_map(res->addrs[i], &len, 1);
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if (!res->iov[i].iov_base || len != res->iov[i].iov_len) {
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/* Clean up the half-a-mapping we just created... */
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if (res->iov[i].iov_base) {
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cpu_physical_memory_unmap(res->iov[i].iov_base,
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len, 0, 0);
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}
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/* ...and the mappings for previous loop iterations */
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res->iov_cnt = i;
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virtio_gpu_cleanup_mapping(res);
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pixman_image_unref(res->image);
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g_free(res);
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return -EINVAL;
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}
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}
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