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msmouse: add MouseState, unregister handler on close
Add struct to track serial mouse state. Store mouse event handler there. Unregister properly on chardev close. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-id: 1467625375-31774-2-git-send-email-kraxel@redhat.com
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@ -29,6 +29,11 @@
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#define MSMOUSE_LO6(n) ((n) & 0x3f)
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#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
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typedef struct {
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CharDriverState *chr;
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QEMUPutMouseEntry *entry;
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} MouseState;
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static void msmouse_event(void *opaque,
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int dx, int dy, int dz, int buttons_state)
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{
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@ -60,6 +65,10 @@ static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int
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static void msmouse_chr_close (struct CharDriverState *chr)
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{
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MouseState *mouse = chr->opaque;
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qemu_remove_mouse_event_handler(mouse->entry);
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g_free(mouse);
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g_free(chr);
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}
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@ -69,17 +78,20 @@ static CharDriverState *qemu_chr_open_msmouse(const char *id,
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Error **errp)
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{
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ChardevCommon *common = backend->u.msmouse.data;
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MouseState *mouse;
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CharDriverState *chr;
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chr = qemu_chr_alloc(common, errp);
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if (!chr) {
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return NULL;
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}
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chr->chr_write = msmouse_chr_write;
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chr->chr_close = msmouse_chr_close;
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chr->explicit_be_open = true;
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qemu_add_mouse_event_handler(msmouse_event, chr, 0, "QEMU Microsoft Mouse");
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mouse = g_new0(MouseState, 1);
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mouse->entry = qemu_add_mouse_event_handler(msmouse_event, chr, 0,
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"QEMU Microsoft Mouse");
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mouse->chr = chr;
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chr->opaque = mouse;
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return chr;
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}
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