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Add xxmrgh/xxmrgl
This patch adds the VSX Merge High Word and VSX Merge Low Word instructions. V2: Now implemented using deposit (per Richard Henderson's comment) Signed-off-by: Tom Musta <tommusta@gmail.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Alexander Graf <agraf@suse.de>
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@ -7287,6 +7287,45 @@ VSX_LOGICAL(xxlor, tcg_gen_or_tl)
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VSX_LOGICAL(xxlxor, tcg_gen_xor_tl)
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VSX_LOGICAL(xxlnor, tcg_gen_nor_tl)
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#define VSX_XXMRG(name, high) \
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static void glue(gen_, name)(DisasContext * ctx) \
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{ \
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TCGv_i64 a0, a1, b0, b1; \
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if (unlikely(!ctx->vsx_enabled)) { \
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gen_exception(ctx, POWERPC_EXCP_VSXU); \
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return; \
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} \
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a0 = tcg_temp_new(); \
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a1 = tcg_temp_new(); \
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b0 = tcg_temp_new(); \
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b1 = tcg_temp_new(); \
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if (high) { \
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tcg_gen_mov_i64(a0, cpu_vsrh(xA(ctx->opcode))); \
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tcg_gen_mov_i64(a1, cpu_vsrh(xA(ctx->opcode))); \
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tcg_gen_mov_i64(b0, cpu_vsrh(xB(ctx->opcode))); \
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tcg_gen_mov_i64(b1, cpu_vsrh(xB(ctx->opcode))); \
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} else { \
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tcg_gen_mov_i64(a0, cpu_vsrl(xA(ctx->opcode))); \
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tcg_gen_mov_i64(a1, cpu_vsrl(xA(ctx->opcode))); \
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tcg_gen_mov_i64(b0, cpu_vsrl(xB(ctx->opcode))); \
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tcg_gen_mov_i64(b1, cpu_vsrl(xB(ctx->opcode))); \
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} \
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tcg_gen_shri_i64(a0, a0, 32); \
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tcg_gen_shri_i64(b0, b0, 32); \
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tcg_gen_deposit_i64(cpu_vsrh(xT(ctx->opcode)), \
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b0, a0, 32, 32); \
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tcg_gen_deposit_i64(cpu_vsrl(xT(ctx->opcode)), \
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b1, a1, 32, 32); \
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tcg_temp_free(a0); \
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tcg_temp_free(a1); \
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tcg_temp_free(b0); \
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tcg_temp_free(b1); \
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}
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VSX_XXMRG(xxmrghw, 1)
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VSX_XXMRG(xxmrglw, 0)
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/*** SPE extension ***/
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/* Register moves */
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@ -9798,6 +9837,8 @@ VSX_LOGICAL(xxlandc, 0x8, 0x11, PPC2_VSX),
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VSX_LOGICAL(xxlor, 0x8, 0x12, PPC2_VSX),
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VSX_LOGICAL(xxlxor, 0x8, 0x13, PPC2_VSX),
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VSX_LOGICAL(xxlnor, 0x8, 0x14, PPC2_VSX),
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GEN_XX3FORM(xxmrghw, 0x08, 0x02, PPC2_VSX),
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GEN_XX3FORM(xxmrglw, 0x08, 0x06, PPC2_VSX),
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GEN_XX3FORM_DM(xxpermdi, 0x08, 0x01),
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