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replay: remove some dead code
This patch removes dead code in replay_continue_stop() function. Signed-off-by: Pavel Dovgalyuk <pavel.dovgalyuk@ispras.ru> Reported-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <160455661411.3455.4177953912304752892.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -278,7 +278,6 @@ static void replay_continue_stop(void *opaque)
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replay_continue_end();
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replay_continue_end();
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}
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}
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replay_last_snapshot = replay_get_current_icount();
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replay_last_snapshot = replay_get_current_icount();
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return;
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} else {
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} else {
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/* Seek to the very first step */
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/* Seek to the very first step */
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replay_seek(0, replay_stop_vm_debug, &err);
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replay_seek(0, replay_stop_vm_debug, &err);
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@ -286,9 +285,7 @@ static void replay_continue_stop(void *opaque)
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error_free(err);
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error_free(err);
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replay_continue_end();
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replay_continue_end();
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}
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}
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return;
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}
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}
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replay_continue_end();
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}
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}
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bool replay_reverse_continue(void)
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bool replay_reverse_continue(void)
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