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target-arm: A64: Fix handling of rotate in logic_imm_decode_wmask
The code in logic_imm_decode_wmask attempts to rotate a mask value within the bottom 'e' bits of the value with mask = (mask >> r) | (mask << (e - r)); This has two issues: * if the element size is 64 then a rotate by zero results in a shift left by 64, which is undefined behaviour * if the element size is smaller than 64 then this will leave junk in the value at bit 'e' and above, which is not valid input to bitfield_replicate(). As it happens, the bits at bit 'e' to '2e - r' are exactly the ones which bitfield_replicate is going to copy in there, so this isn't a "wrong code generated" bug, but it's confusing and if we ever put an assert in bitfield_replicate it would fire on valid guest code. Fix the former by not doing anything if r is zero, and the latter by masking with bitmask64(e). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1423233250-15853-3-git-send-email-peter.maydell@linaro.org
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@ -2820,7 +2820,10 @@ static bool logic_imm_decode_wmask(uint64_t *result, unsigned int immn,
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* by r within the element (which is e bits wide)...
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*/
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mask = bitmask64(s + 1);
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mask = (mask >> r) | (mask << (e - r));
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if (r) {
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mask = (mask >> r) | (mask << (e - r));
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mask &= bitmask64(e);
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}
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/* ...then replicate the element over the whole 64 bit value */
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mask = bitfield_replicate(mask, e);
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*result = mask;
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