ui: fold qemu_alloc_display in only caller

A minor code simplification.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210312100108.2706195-2-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Marc-André Lureau 2021-03-12 14:00:42 +04:00 committed by Gerd Hoffmann
parent 69cc8db44b
commit eb69442a06

View File

@ -1386,26 +1386,18 @@ static QemuConsole *new_console(DisplayState *ds, console_type_t console_type,
return s;
}
static void qemu_alloc_display(DisplaySurface *surface, int width, int height)
{
qemu_pixman_image_unref(surface->image);
surface->image = NULL;
surface->format = PIXMAN_x8r8g8b8;
surface->image = pixman_image_create_bits(surface->format,
width, height,
NULL, width * 4);
assert(surface->image != NULL);
surface->flags = QEMU_ALLOCATED_FLAG;
}
DisplaySurface *qemu_create_displaysurface(int width, int height)
{
DisplaySurface *surface = g_new0(DisplaySurface, 1);
trace_displaysurface_create(surface, width, height);
qemu_alloc_display(surface, width, height);
surface->format = PIXMAN_x8r8g8b8;
surface->image = pixman_image_create_bits(surface->format,
width, height,
NULL, width * 4);
assert(surface->image != NULL);
surface->flags = QEMU_ALLOCATED_FLAG;
return surface;
}