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ui: fold qemu_alloc_display in only caller
A minor code simplification. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210312100108.2706195-2-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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ui/console.c
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ui/console.c
@ -1386,26 +1386,18 @@ static QemuConsole *new_console(DisplayState *ds, console_type_t console_type,
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return s;
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}
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static void qemu_alloc_display(DisplaySurface *surface, int width, int height)
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{
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qemu_pixman_image_unref(surface->image);
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surface->image = NULL;
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surface->format = PIXMAN_x8r8g8b8;
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surface->image = pixman_image_create_bits(surface->format,
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width, height,
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NULL, width * 4);
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assert(surface->image != NULL);
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surface->flags = QEMU_ALLOCATED_FLAG;
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}
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DisplaySurface *qemu_create_displaysurface(int width, int height)
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{
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DisplaySurface *surface = g_new0(DisplaySurface, 1);
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trace_displaysurface_create(surface, width, height);
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qemu_alloc_display(surface, width, height);
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surface->format = PIXMAN_x8r8g8b8;
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surface->image = pixman_image_create_bits(surface->format,
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width, height,
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NULL, width * 4);
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assert(surface->image != NULL);
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surface->flags = QEMU_ALLOCATED_FLAG;
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return surface;
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}
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