* Added XMU Settings to the Input Screen
* Added Peripherals to config
* Prevent overwriting existing XMUs
* Added blockdev.h to try to fix the MacOS build
* Fixed some issues that antangelo pointed out
* Moved the peripheralType and param vars into the loop
* Moved fatx.h and fatx.c to ui\thirdparty\fatx
* Added Validation for Peripheral Settings
* Fixed some nits that were pointed out
* don't pass NULL into xemu_settings_set_string
* Changes following Matt's recommendations
* Changes to XMU FilePicker
* XMU image auto-bind logic refactor
* renamed peripheralType to peripheral_type
* removed unnecessary calls to g_strdup_printf and g_free
* Cleaned up some comments, removed an unnecessary variable
* handle overwrite prompt in Windows
* Fixed some code format and style inconsistencies
* More formatting fixes
* Fixed a few memory leaks
* qemu_access: check for Read and Write access
* Run clang-format
* Remove unused xemu_new_xmu declaration
* Fix use after free in rebind code
Introduces a new user interface that looks much nicer, is easier to
navigate with controllers, provides more context to users, and is
scalable. Some additional features are included.
* Adds 'popup menu' with actions that can be used easily from controller
* Adds 'main menu', unifying other configuration dialogs
* Adds port-forwarding user interface
* Adds screenshot feature
* Adds volume control feature
* Adds gamepad auto-bind option
* Adds vsync configuration option
* Adds auto UI scaling
* Adds preferred window size selection
* Adds AV pack selection
* Exposes some existing config items in GUI