The 'running' argument from VMChangeStateHandler does not require
other value than 0 / 1. Make it a plain boolean.
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20210111152020.1422021-3-philmd@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Fix problems about braces:
-braces are necessary for all arms of if/for/while statements
-else should follow close brace '}'
Signed-off-by: Zhang Han <zhanghan64@huawei.com>
Message-id: 20210115012431.79533-1-zhanghan64@huawei.com
Message-Id: <20210115012431.79533-2-zhanghan64@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Break the unnecessary dependency of the generic buffer management
code on mixing-engine. This is required for the next patch.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-10-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split off pcm_ops function run_buffer_in from get_buffer_in and
call run_buffer_in before get_buffer_in.
The next patch only needs the generic buffer management part
from audio_generic_get_buffer_in().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently there is a crackling noise with SDL2 audio playback.
Commit bcf19777df: "audio/sdlaudio: Allow audio playback with
SDL2" already mentioned the crackling noise.
Add an out.buffer-count option to give users a chance to select
sane settings for glitch free audio playback. The idea was taken
from the coreaudio backend.
The in.buffer-count option will be used with one of the next
patches.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Check whenever we actually found the spiceaudio driver
before flipping the can_be_default field.
Fixes: f0c4555edf ("audio: remove qemu_spice_audio_init()")
Buglink: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=977301
Reported-by: dann frazier <dann.frazier@canonical.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20201215081151.20095-1-kraxel@redhat.com>
This code (introduced in commit 1d14ffa97e, Oct 2005)
is likely unused since years. Time to remove it. If
the condition is true, simply call abort().
Suggested-by: Gerd Hoffmann <gerd@kraxel.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20201210223506.263709-1-philmd@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The previous commit removed the last call site of
audio_is_cleaning_up(). Remove the now unused function.
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20201213130528.5863-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Handle the spice special case in audio_init instead.
With the qemu_spice_audio_init() symbol dependency being
gone we can build spiceaudio as module.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20200916084117.21828-2-kraxel@redhat.com
Run the downstream playback queue even if there are no samples
in the mixing engine buffer. The downstream queue may still have
queued samples.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-7-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function audio_generic_write should work exactly like
audio_pcm_hw_run_out. It's a very similar function working on a
different buffer.
This patch significantly reduces the number of drop-outs with
the DirectSound backend. To hear the difference start qemu with
-audiodev dsound,id=audio0,out.mixing-engine=off and play a
song in the guest with and without this patch.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-6-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch removes unnecessary calls to the pcm_ops function
put_buffer_in(). No audio backend needs this call if the
returned length of pcm_ops function get_buffer_in() is zero.
For the DirectSound backend this prevents a call to
dsound_unlock_in() without a preceding call to dsound_lock_in().
While Windows doesn't complain it seems wrong anyway.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-5-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function audio_generic_read should work exactly like
audio_pcm_hw_run_in. It's a very similar function working
on a different buffer.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-4-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The playback rate with the spiceaudio backend is currently too
fast if there's no spice client connected or the spice client
can't play audio. Rate limit the audio playback stream in all
cases. To calculate the rate correctly the limiter has to know
the maximum buffer size.
Fixes: 8c198ff065 ("spiceaudio: port to the new audio backend api")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch allows the audio backends get_buffer_out() functions
to drop audio data and mitigates a bug reported on the qemu-devel
mailing list.
https://lists.nongnu.org/archive/html/qemu-devel/2020-09/msg03832.html
The new rules for the variables buf and size returned by
get_buffer_out() are:
size == 0: Downstream playback buffer is full. Retry later.
size > 0, buf != NULL: Copy size bytes to buf for playback.
size > 0, buf == NULL: Drop size bytes.
The audio playback rate with spiceaudio for the no audio case is
too fast, but that's what we had before commit fb35c2cec5
"audio/dsound: fix invalid parameters error". The complete fix
comes with the next patch.
Reported-by: Qi Zhou <atmgnd@outlook.com>
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200920171729.15861-2-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
I found that there are many spelling errors in the comments of qemu,
so I used the spellcheck tool to check the spelling errors
and finally found some spelling errors in the folder.
Signed-off-by: zhaolichang <zhaolichang@huawei.com>
Reviewed-by: Alex Bennee <alex.bennee@linaro.org>
Message-Id: <20200917075029.313-2-zhaolichang@huawei.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Commit 571a8c522e caused the HMP wavcapture command to segfault when
processing audio data in audio_pcm_sw_write(), where a NULL
sw->hw->pcm_ops is dereferenced. This fix checks that the pointer is
valid before dereferincing it. A similar fix is also made in the
parallel function audio_pcm_sw_read().
Fixes: 571a8c522e (audio: split ctl_* functions into enable_* and
volume_*)
Signed-off-by: Bruce Rogers <brogers@suse.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200521172931.121903-1-brogers@suse.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch prevents an underflow of variable samples in function
audio_pcm_hw_run_in(). See commit 599eac4e5a "audio:
audio_generic_get_buffer_in should honor *size". This time the
while loop in audio_pcm_hw_run_in() will terminate nevertheless,
because it seems the recording stream in Windows is always rate
limited.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200405075017.9901-3-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This adds proper support for float samples in mixeng by adding a new
audio format for it.
Limitations: only native endianness is supported. None of the virtual
sound cards support float samples (it looks like most of them only
support 8 and 16 bit, only hda supports 32 bit), it is only used for the
audio backends (i.e. host side).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Message-id: 8a8b0b5698401b78d3c4c8ec90aef83b95babb06.1580672076.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Windows (unlike wine) bails out when IDirectSoundBuffer8::Lock is called
with zero length. Also, hw->pos_emul handling was incorrect when
calling this function for the first time.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reported-by: KJ Liew <liewkj@yahoo.com>
Tested-by: Howard Spoelstra <hsp.cat7@gmail.com>
Message-id: fe9744216d9d421a2dbb09bcf5fa0dbd18f77ac5.1580684275.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The function generic_get_buffer_in currently ignores the *size
parameter and may return a buffer larger than *size.
As a result the variable samples in function
audio_pcm_hw_run_in may underflow. The while loop then most
likely will never termiate.
Buglink: http://bugs.debian.org/948658
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-9-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The combined generic buffer management code and buffer run out
code in function audio_generic_put_buffer_out has a problematic
behaviour. A few hundred milliseconds after playback starts the
mixing buffer and the generic buffer are nearly full and the
following pattern can be seen.
On first call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but the generic buffer will fill faster and is full
when audio_pcm_hw_run_out returns. This is because emulated
audio devices can produce playback data at a higher rate than
the audio backend hardware consumes this data.
On next call of audio_pcm_hw_run_out the buffer run code in
audio_generic_put_buffer_out writes some data to the audio
hardware but no audio data is transferred to the generic buffer
because the buffer is already full.
Then the pattern repeats. For the emulated audio device this
looks like the audio timer period has doubled.
This patch splits the combined generic buffer management code
and buffer run out code and calls the buffer run out code after
buffer management code to break this pattern.
The bug report is for the wav audio backend. But the problem is
not limited to this backend. All audio backends which use the
audio_generic_put_buffer_out function show this problem.
Buglink: https://bugs.launchpad.net/qemu/+bug/1858488
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-5-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With audiodev parameter out.mixing-engine=off hw->mix_buf is
NULL. This leads to a segmentation fault in
AUD_get_buffer_size_out. This patch reverts a small part of
dc88e38fa7 "audio: unify input and output mixeng buffer
management".
To reproduce the problem start qemu with
-soundhw adlib -audiodev pa,id=audio0,out.mixing-engine=off
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It seems the function audio_generic_read started as a copy of
function audio_generic_write and some necessary changes were
forgotten. Fix the mixed up source and destination pointers and
rename misnamed variables.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-2-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The pcm_ops function put_buffer_out expects the returned pointer
of function get_buffer_out as argument. Fix this.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20200123074943.6699-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When building with GCC9 using CFLAG -Wimplicit-fallthrough=2 we get:
audio/audio.c: In function ‘audio_pcm_init_info’:
audio/audio.c:306:14: error: this statement may fall through [-Werror=implicit-fallthrough=]
306 | sign = 1;
| ~~~~~^~~
audio/audio.c:307:5: note: here
307 | case AUDIO_FORMAT_U8:
| ^~~~
cc1: all warnings being treated as errors
Similarly to e46349414, add the missing fall through comment to
hint GCC.
Fixes: 2b9cce8c8c
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Aleksandar Markovic <amarkovic@wavecomp.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20191218192526.13845-2-philmd@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Tell the compiler to do a 32bit * 32bit -> 64bit multiplication
because period_ticks is a 64bit variable. The overflow occurs
for audio timer periods larger than 4294967us.
Fixes: be1092afa0 "audio: fix audio timer rate conversion bug"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 8893a235-66a8-8fbe-7d95-862e29da90b1@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
With current code audio recording with all audio backends
except PulseAudio and DirectSound is broken. The generic audio
recording buffer management forgot to update the current read
position after a read.
Fixes: ff095e5231 "audio: api for mixeng code free backends"
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Zoltán Kővágó <DirtY.iCE.hu@gmail.com>
Message-id: 2fc947cf-7b42-de68-3f11-cbcf1c096be9@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Which currently only means removing some checks. Old code won't require
more than two channels, but new code will need it.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 7e53be1f97e939ed3bb729ef39e76b775643118a.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The bit shifting trick worked because the number of bytes per frame was
always a power-of-two (since QEMU only supports mono, stereo and 8, 16
and 32 bit samples). But if we want to add support for surround sound,
this no longer holds true.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 1351fd9bcce0ff20d81850c5292722194329de02.1570996490.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This way we no longer need vararg functions, improving compile time
error detection. Also now it's possible to check actually what commands
are supported, without needing to manually update ctl_caps.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 2b08b3773569c5be055d0a0fb2f29ff64e79f0f4.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit removes the ad-hoc rate-limiting code from noaudio and
wavaudio, and replaces them with a (slightly modified) code from
spiceaudio. This way multiple write calls (for example when the
circular buffer wraps around) do not cause problems.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: fd0fe5b95b13fa26d09ae77a72f99d0ea411de14.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Usage notes: hw->samples became hw->{mix,conv}_buf->size, except before
initialization (audio_pcm_hw_alloc_resources_*), hw->samples gives the
initial size of the STSampleBuffer. The next commit tries to fix this
inconsistency.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: a78caeb2eeb6348ecb45bb2c81709570ef8ac5b3.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This will make it possible to skip mixeng with audio playback and
recording, allowing us to free ourselves from the limitations of the
current mixeng (stereo, int64 samples only). In this case, HW and SW
voices will be essentially the same, for every SW voice we will create
a HW voice, since we can no longer mix multiple voices together.
Some backends expect us to call a function when we have data ready
write()/read() style, while others provide a buffer and expects us to
directly write/read it, so for optimal performance audio_pcm_ops provide
methods for both cases. Previously backends asked mixeng for more data
in run_out/run_it, now instead mixeng or the frontends will call the
backends, so that's why two sets of functions required. audio.c
contains glue code between the two styles, so backends only ever have to
implement one style and frontends are free to call whichever is more
convenient for them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 15a33c03a62228922d851f7324c52f73cb8d2414.1568927990.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Unfortunately, changes introduced in af2041ed2d "audio: audiodev=
parameters no longer optional when -audiodev present" breaks backward
compatibility. This patch changes the error into a deprecation warning.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 02d4328c33455742d01e0b62395013e95293c3ba.1566847960.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The code used sizeof(AudiodevAlsaPerDirectionOptions) instead of the
appropriate per direction options for the audio backend. If the size of
the actual audiodev's per direction options are larger than alsa's, it
could cause a buffer overflow.
However, alsa has three fields in per direction options: a string, an
uint32 and a bool. Oss has the same fields, coreaudio has a single
uint32, paaudio has a string and an uint32, all other backends only use
the common options, so currently no per direction options struct should
be larger than alsa's.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-Id: <7808bc816ba7da8b8de8a214713444d85f7af3c6.1566847960.git.DirtY.iCE.hu@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
They just called audio_pcm_sw_read/write anyway, so it makes no sense
to have them too. (The noaudio's read is the only exception, but it
should work with the generic code too.)
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 92ddc98133bc4b687c6e4608b9321e7b64c0e496.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
audio_run is called manually by alsa and oss backends when polling.
In this case only the requesting backend should be run, not all of them.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 10221fcea2028fa18d95cf531526ffe3b1d9b21a.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There's already a MIN and MAX macro in include/qemu/osdep.h, use them
instead.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 303222477df6f7373217e0df768635fab5855745.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This means you should probably stop using -soundhw (as it doesn't allow
you to specify any options) and add the device manually with -device.
The exception is pcspk, it's currently not possible to manually add it.
To use it with audiodev, use something like this:
-audiodev id=foo,... -global isa-pcspk.audiodev=foo -soundhw pcspk
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 9072b955acffda13976bca7b61f86d7f708c9269.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Audio functions no longer access glob_audio_state, instead they get an
AudioState as a parameter. This is required in order to support
multiple backends.
glob_audio_state is also gone, and replaced with a tailq so we can store
more than one states.
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Message-id: 67aef54f9e729a7160fe95c465351115e392164b.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Remove glob_audio_state from functions, where possible without breaking
the API. This means that most static functions in audio.c now take an
AudioState pointer instead of implicitly using glob_audio_state. Also
included a pointer in SWVoice*, HWVoice* structs, so that functions
dealing them can know the audio state without having to pass it around
separately.
This is required in order to support multiple simultaneous audio
backends (added in a later commit).
Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>