Firstly, _next_dirty_area is for scenarios when we may contiguously
search for next dirty area inside some limited region, so it is more
comfortable to specify "end" which should not be recalculated on each
iteration.
Secondly, let's add a possibility to limit resulting area size, not
limiting searching area. This will be used in NBD code in further
commit. (Note that now bdrv_dirty_bitmap_next_dirty_area is unused)
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-8-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
We have bdrv_dirty_bitmap_next_zero, let's add corresponding
bdrv_dirty_bitmap_next_dirty, which is more comfortable to use than
bitmap iterators in some cases.
For test modify test_hbitmap_next_zero_check_range to check both
next_zero and next_dirty and add some new checks.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-7-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
We are going to introduce bdrv_dirty_bitmap_next_dirty so that same
variable may be used to store its return value and to be its parameter,
so it would int64_t.
Similarly, we are going to refactor hbitmap_next_dirty_area to use
hbitmap_next_dirty together with hbitmap_next_zero, therefore we want
hbitmap_next_zero parameter type to be int64_t too.
So, for convenience update all parameters of *_next_zero and
*_next_dirty_area to be int64_t.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-6-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-5-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
Function is internal and even commented as internal. Drop its
definition from .h file.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-4-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
The function is definitely internal (it's not used by third party and
it has complicated interface). Move it to .c file.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20200205112041.6003-3-vsementsov@virtuozzo.com
Signed-off-by: John Snow <jsnow@redhat.com>
hbitmap_reset has an unobvious property: it rounds requested region up.
It may provoke bugs, like in recently fixed write-blocking mode of
mirror: user calls reset on unaligned region, not keeping in mind that
there are possible unrelated dirty bytes, covered by rounded-up region
and information of this unrelated "dirtiness" will be lost.
Make hbitmap_reset strict: assert that arguments are aligned, allowing
only one exception when @start + @count == hb->orig_size. It's needed
to comfort users of hbitmap_next_dirty_area, which cares about
hb->orig_size.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Message-Id: <20190806152611.280389-1-vsementsov@virtuozzo.com>
[Maintainer edit: Max's suggestions from on-list. --js]
[Maintainer edit: Eric's suggestion for aligned macro. --js]
Signed-off-by: John Snow <jsnow@redhat.com>
This reverts commit a33fbb4f8b.
The functionality is unused.
Note: in addition to automatic revert, drop second parameter in
hbitmap_iter_next() call from hbitmap_next_dirty_area() too.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: John Snow <jsnow@redhat.com>
The function alters bdrv_dirty_iter_next_area(), which is wrong and
less efficient (see further commit
"block/mirror: fix and improve do_sync_target_write" for description).
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Add backup parameter to bdrv_merge_dirty_bitmap() to be used then with
bdrv_restore_dirty_bitmap() if it needed to restore the bitmap after
merge operation.
This is needed to implement bitmap merge transaction action in further
commit.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: John Snow <jsnow@redhat.com>
This new parameter allows the caller to just query the next dirty
position without moving the iterator.
Signed-off-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20180613181823.13618-8-mreitz@redhat.com
Signed-off-by: Max Reitz <mreitz@redhat.com>
The function searches for next zero bit.
Also add interface for BdrvDirtyBitmap and unit test.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20171012135313.227864-2-vsementsov@virtuozzo.com
Signed-off-by: Jeff Cody <jcody@redhat.com>
The only client of hbitmap_serialization_granularity() is dirty-bitmap's
bdrv_dirty_bitmap_serialization_align(). Keeping the two names consistent
is worthwhile, and the shorter name is more representative of what the
function returns (the required alignment to be used for start/count of
other serialization functions, where violating the alignment causes
assertion failures).
Signed-off-by: Eric Blake <eblake@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Add bdrv_dirty_bitmap_deserialize_ones() function, which is needed for
qcow2 bitmap loading, to handle unallocated bitmap parts, marked as
all-ones.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20170628120530.31251-7-vsementsov@virtuozzo.com
Signed-off-by: Max Reitz <mreitz@redhat.com>
Make dirty iter resistant to resetting bits in corresponding HBitmap.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 20170628120530.31251-4-vsementsov@virtuozzo.com
Signed-off-by: Max Reitz <mreitz@redhat.com>
Bitmaps with a granularity of 58 or above can be neither serialized nor
deserialized (see the comment in the function added in this series for
an explanation). This patch adds a function so that we can check whether
a bitmap actually can be (de-)serialized at all, thus avoiding failing
the necessary assertion in hbitmap_serialization_granularity().
Signed-off-by: Max Reitz <mreitz@redhat.com>
Message-Id: <20161115225746.3590-2-mreitz@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Fam Zheng <famz@redhat.com>
Functions to serialize / deserialize(restore) HBitmap. HBitmap should be
saved to linear sequence of bits independently of endianness and bitmap
array element (unsigned long) size. Therefore Little Endian is chosen.
These functions are appropriate for dirty bitmap migration, restoring
the bitmap in several steps is available. To save performance, every
step writes only the last level of the bitmap. All other levels are
restored by hbitmap_deserialize_finish() as a last step of restoring.
So, HBitmap is inconsistent while restoring.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
[Fix left shift operand to 1UL; add "finish" parameter. - Fam]
Signed-off-by: Fam Zheng <famz@redhat.com>
Signed-off-by: John Snow <jsnow@redhat.com>
Message-id: 1476395910-8697-8-git-send-email-jsnow@redhat.com
Signed-off-by: Max Reitz <mreitz@redhat.com>
Upon each bit toggle, the corresponding bit in the meta bitmap will be
set.
Signed-off-by: Fam Zheng <famz@redhat.com>
[Amended text inline. --js]
Reviewed-by: Max Reitz <mreitz@redhat.com>
Signed-off-by: John Snow <jsnow@redhat.com>
Message-id: 1476395910-8697-3-git-send-email-jsnow@redhat.com
Signed-off-by: Max Reitz <mreitz@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
NB: If this commit breaks compilation for your out-of-tree
patchseries or fork, then you need to make sure you add
#include "qemu/osdep.h" to any new .c files that you have.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
The function bdrv_clear_dirty_bitmap() is updated to use
faster hbitmap_reset_all() call.
Signed-off-by: Wen Congyang <wency@cn.fujitsu.com>
Signed-off-by: zhanghailiang <zhang.zhanghailiang@huawei.com>
Signed-off-by: Gonglei <arei.gonglei@huawei.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: John Snow <jsnow@redhat.com>
Message-id: 555E868A.60506@cn.fujitsu.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: John Snow <jsnow@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 1429314609-29776-16-git-send-email-jsnow@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
We add a bitmap merge operation to assist in error cases
where we wish to combine two bitmaps together.
This is algorithmically O(bits) provided HBITMAP_LEVELS remains
constant. For a full bitmap on a 64bit machine:
sum(bits/64^k, k, 0, HBITMAP_LEVELS) ~= 1.01587 * bits
We may be able to improve running speed for particularly sparse
bitmaps by using iterators, but the running time for dense maps
will be worse.
We present the simpler solution first, and we can refine it later
if needed.
Signed-off-by: John Snow <jsnow@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 1429314609-29776-8-git-send-email-jsnow@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Both uses of ctz have already eliminated zero, and thus the difference
in edge conditions between the two routines is irrelevant.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
We had two copies of a ffs function for longs with subtly different
semantics and, for the one in bitops.h, a confusing name: the result
was off-by-one compared to the library function ffsl.
Unify the functions into one, and solve the name problem by calling
the 0-based functions "bitops_ctzl" and "bitops_ctol" respectively.
This also fixes the build on platforms with ffsl, including Mac OS X
and Windows.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Andreas Färber <afaerber@suse.de>
Tested-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
hbitmap_iter_init causes an out-of-bounds access when the "first"
argument is or greater than or equal to the size of the bitmap.
Forbid this with an assertion, and remove the failing testcase.
Reported-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
HBitmaps provides an array of bits. The bits are stored as usual in an
array of unsigned longs, but HBitmap is also optimized to provide fast
iteration over set bits; going from one bit to the next is O(logB n)
worst case, with B = sizeof(long) * CHAR_BIT: the result is low enough
that the number of levels is in fact fixed.
In order to do this, it stacks multiple bitmaps with progressively coarser
granularity; in all levels except the last, bit N is set iff the N-th
unsigned long is nonzero in the immediately next level. When iteration
completes on the last level it can examine the 2nd-last level to quickly
skip entire words, and even do so recursively to skip blocks of 64 words or
powers thereof (32 on 32-bit machines).
Given an index in the bitmap, it can be split in group of bits like
this (for the 64-bit case):
bits 0-57 => word in the last bitmap | bits 58-63 => bit in the word
bits 0-51 => word in the 2nd-last bitmap | bits 52-57 => bit in the word
bits 0-45 => word in the 3rd-last bitmap | bits 46-51 => bit in the word
So it is easy to move up simply by shifting the index right by
log2(BITS_PER_LONG) bits. To move down, you shift the index left
similarly, and add the word index within the group. Iteration uses
ffs (find first set bit) to find the next word to examine; this
operation can be done in constant time in most current architectures.
Setting or clearing a range of m bits on all levels, the work to perform
is O(m + m/W + m/W^2 + ...), which is O(m) like on a regular bitmap.
When iterating on a bitmap, each bit (on any level) is only visited
once. Hence, The total cost of visiting a bitmap with m bits in it is
the number of bits that are set in all bitmaps. Unless the bitmap is
extremely sparse, this is also O(m + m/W + m/W^2 + ...), so the amortized
cost of advancing from one bit to the next is usually constant.
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>