In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Simplify the users of memory_region_snapshot_and_clear_dirty, so
that they do not have to call memory_region_sync_dirty_bitmap
explicitly.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Coverity points out that calculating src_len by multiplying
src_width by rows could overflow. This can only happen in
the implausible case of a framebuffer larger than 4GB, but
we may as well fix it, placating Coverity. (CID1005515)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
The MemoryRegionSection contains enough information to access the
RAM region underlying the framebuffer, and can be cached inside the
display device.
By doing this, the new framebuffer_update_memory_section function can
enable dirty memory logging on the relevant RAM region. The function
must be called whenever the stride or base of the framebuffer changes;
a simple way to cover these cases is to call it on every full frame
invalidation, which is a rare case.
framebuffer_update_display now works entirely on a MemoryRegionSection,
without going through cpu_physical_memory_map/unmap.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
framebuffer.c expects DIRTY_MEMORY_VGA logging to be always on, but that
will not be the case soon. Because framebuffer.c computes the memory
region on the fly for every update (with memory_region_find), it cannot
enable/disable logging by itself.
Instead, always treat updates as invalidations if dirty logging is
not enabled, assuming that the board will enable logging on the
RAM region that includes the framebuffer.
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Add ref/unref calls at the following places:
- places where memory regions are stashed by a listener and
used outside the BQL (including in Xen or KVM).
- memory_region_find callsites
- creation of aliases and containers (only the aliased/contained
region gets a reference to avoid loops)
- around calls to del_subregion/add_subregion, where the region
could disappear after the first call
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
So far, the size of all regions passed to listeners could fit in 64 bits,
because artificial regions (containers and aliases) are eliminated by
the memory core, leaving only device regions which have reasonable sizes
An IOMMU however cannot be eliminated by the memory core, and may have
an artificial size, hence we may need 65 bits to represent its size.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>