Commit Graph

2 Commits

Author SHA1 Message Date
Paolo Bonzini
c1076c3e13 framebuffer: set DIRTY_MEMORY_VGA on RAM that is used for the framebuffer
The MemoryRegionSection contains enough information to access the
RAM region underlying the framebuffer, and can be cached inside the
display device.

By doing this, the new framebuffer_update_memory_section function can
enable dirty memory logging on the relevant RAM region.  The function
must be called whenever the stride or base of the framebuffer changes;
a simple way to cover these cases is to call it on every full frame
invalidation, which is a rare case.

framebuffer_update_display now works entirely on a MemoryRegionSection,
without going through cpu_physical_memory_map/unmap.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2015-07-24 13:57:45 +02:00
Paolo Bonzini
47b43a1f41 hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:16 +02:00