Matt Borgerson
4827dab943
ui: Fix logo shader texture sampling function name
2022-06-19 17:31:56 -07:00
Matt Borgerson
f672185b1c
ui: Improve logo animation
2022-06-18 05:13:12 -07:00
Matt Borgerson
609aee0bbe
build: Convert xemu Makefiles to meson
2021-04-18 23:41:28 -07:00
Matt Borgerson
d1d32026f8
v6.0.0-rc3 release
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Merge tag 'v6.0.0-rc3' into merge/qemu-v6.0.0
Merge v6.0.0-rc3 release
2021-04-18 16:33:47 -07:00
Paolo Bonzini
27d551c00d
meson: clean up build_by_default
...
Build all executables by default except for the known-broken ones.
This also allows running qemu-iotests without manually building
socket_scm_helper.
Reported-by: Max Reitz <mreitz@redhat.com>
Tested-by: Max Reitz <mreitz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-09-30 19:09:19 +02:00
Marc-André Lureau
650b5d548e
meson: generate shader headers
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Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-08-21 06:30:14 -04:00
Matt Borgerson
03e1d6993c
ui: Add .gitattributes to force LF for shaders
2020-05-04 07:20:08 -07:00
Matt Borgerson
9851e1588c
ui: Add xemu logo fragment shader
2020-05-04 07:13:16 -07:00
Gerd Hoffmann
2e1d70b9e0
opengl: add flipping vertex shader
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Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann
cd2bc889e5
console-gl: add opengl rendering helper functions
...
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-05-05 10:48:22 +02:00