The multithreaded TCG implementation exposed deadlocks in the win32
condition variables: as implemented, qemu_cond_broadcast waited on
receivers, whereas the pthreads API it was intended to emulate does
not. This was causing a deadlock because broadcast was called while
holding the IO lock, as well as all possible waiters blocked on the
same lock.
This patch replaces all the custom synchronisation code for mutexes
and condition variables with native Windows primitives (SRWlocks and
condition variables) with the same semantics as their POSIX
equivalents. To enable that, it requires a Windows Vista or newer host
OS.
Signed-off-by: Andrey Shedel <ashedel@microsoft.com>
[AB: edited commit message]
Signed-off-by: Andrew Baumann <Andrew.Baumann@microsoft.com>
Message-Id: <20170324220141.10104-1-Andrew.Baumann@microsoft.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
GRecMutex is new in glib 2.32, so we cannot use it. Introduce
a recursive mutex in qemu-thread instead, which will be used
instead of RFifoLock.
Reviewed-by: Fam Zheng <famz@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1477565348-5458-20-git-send-email-pbonzini@redhat.com>
Signed-off-by: Fam Zheng <famz@redhat.com>
Tracked down with an ugly, brittle and probably buggy Perl script.
Also move includes converted to <...> up so they get included before
ours where that's obviously okay.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Tested-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
QemuEvents are used heavily by call_rcu. We do not want them to be slow,
but the current implementation does a kernel call on every invocation
of qemu_event_* and won't cut it.
So, wrap a Win32 manual-reset event with a fast userspace path. The
states and transitions are the same as for the futex and mutex/condvar
implementations, but the slow path is different of course. The idea
is to reset the Win32 event lazily, as part of a test-reset-test-wait
sequence. Such a sequence is, indeed, how QemuEvents are used by
RCU and other subsystems!
The patch includes a formal model of the algorithm.
Tested-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Stefan Weil <sw@weilnetz.de>
This emulates Win32 manual-reset events using futexes or conditional
variables. Typical ways to use them are with multi-producer,
single-consumer data structures, to test for a complex condition whose
elements come from different threads:
for (;;) {
qemu_event_reset(ev);
... test complex condition ...
if (condition is true) {
break;
}
qemu_event_wait(ev);
}
Or more efficiently (but with some duplication):
... evaluate condition ...
while (!condition) {
qemu_event_reset(ev);
... evaluate condition ...
if (!condition) {
qemu_event_wait(ev);
... evaluate condition ...
}
}
QemuEvent provides a very fast userspace path in the common case when
no other thread is waiting, or the event is not changing state.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>