Any extra draw call for the same blob resource representing guest scanout
before the previous drawing is not finished can break synchronous draw
sequence. To prevent this, drawing is now done only once for each draw
submission (when draw_submitted == true).
v2:
- removed mutex
- updated commit msg
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Message-Id: <20210924225105.24930-1-dongwon.kim@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This is a bugfix that stretches all the way back to January 2020,
where I initially introduced this problem and potential solutions.
A quick recap of the issue: QEMU did not sync up with the monitors
refresh rate causing the VM to render frames that were NOT displayed
to the user. That "fix" allowed QEMU to obtain the screen refreshrate
information from the system using GDK API's and was for GTK only.
Well, I'm back with the same issue again. But this time on Wayland.
And I did NOT realize there was YET another screen refresh rate
function, this time for Wayland specifically. Thankfully the fix was
simple and without much hassle.
Thanks,
Nikola
PS: It seems that my patch has gone missing from the mailing list,
hence I'm sending it again. Sorry for any inconveniences.
Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com>
Message-Id: <20211024143110.704296-1-pavlica.nikola@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Create sync objects and fences only for dmabufs that are blobs. Once a
fence is created (after glFlush) and is signalled,
graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing
will be resumed.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This has the following visible changes:
- GBM is required only for OpenGL dma-buf.
- X11 is explicitly required by gtk-egl.
- EGL is now mandatory for the OpenGL displays.
The last one needs some detailed description. Before this change,
EGL was tested only for OpenGL dma-buf with the check of
EGL_MESA_image_dma_buf_export. However, all of the OpenGL
displays depend on EGL and EGL_MESA_image_dma_buf_export is always
defined by epoxy's EGL interface.
Therefore, it makes more sense to always check the presence of EGL
and say the OpenGL displays are available along with OpenGL dma-buf
if it is present.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210223060307.87736-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It is not used, and it is unlikely that a new use case will emerge
anytime soon because the scope of OpenGL contexts are limited due to
the nature of the frontend, VirGL, processing simple commands from the
guest.
Remove the function and ease implementing a new OpenGL backend a little.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210219094702.90789-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Displaying rendered resources requires blocking qemu GPU to avoid extra
framebuffer copies. For an external display, via Spice currently, there
is a callback to block/unblock the rendering in the same thread.
But with the vhost-user-gpu backend, the qemu process doesn't handle
the rendering itself, and the blocking callback isn't effective.
Instead, the backend must be notified when the display code is done.
Fix this by adding a new GraphicHwOps callback to indicate the GL state
is flushed, and we are done manipulating the shared GL resources. Call
it from gtk and spice display.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-19-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
GtkGLArea is used on wayland, where EGL is usually available.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20210204105232.834642-17-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Receiving error in local variable err, and forgot to free it.
This patch check the return value of 'gdk_window_create_gl_context'
and 'gdk_gl_context_realize', then free err to fix it.
Reported-by: Euler Robot <euler.robot@huawei.com>
Signed-off-by: Pan Nengyuan <pannengyuan@huawei.com>
Message-Id: <20200831134315.1221-6-pannengyuan@huawei.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
No header includes qemu-common.h after this commit, as prescribed by
qemu-common.h's file comment.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-5-armbru@redhat.com>
[Rebased with conflicts resolved automatically, except for
include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c
block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c
target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h
target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h
target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h
target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and
net/tap-bsd.c fixed up]
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c. So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.
No functional change.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
The gd_gl_area_scanout_texture must destroy framebuffer if there is
no texture id instead of no framebuffer id.
The effect was a black screen with "-vga virtio -display gtk,gl=on"
options.
The bug was introduce by a4f113fd "gtk: use framebuffer helper functions."
Signed-off-by: Anthoine Bourgeois <anthoine.bourgeois@blade-group.com>
Message-id: 20171002124052.13829-1-anthoine.bourgeois@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Rename the functions to to say "setup" instead of "create" because they
support being called multiple times on the same egl framebuffer.
Properly delete unused textures, update function interfaces to support
this.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170927115031.12063-1-kraxel@redhat.com
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Commit "9d8256e virgl: pass whole GL scanout dimensions" missed the
opengl code path for gtk versions >= 3.16. Update that one too and
fix the build with recent gtk versions.
Reported-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 1467876563-1351-1-git-send-email-kraxel@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
This allows virtio-gpu to render in 3d mode.
Uses native opengl support which is present
in gtk versions 3.16 and newer.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>