mirror of
https://github.com/xemu-project/xemu.git
synced 2024-11-23 11:39:53 +00:00
6ea11938b2
-----BEGIN PGP SIGNATURE----- iQEzBAABCAAdFiEEhpWov9P5fNqsNXdanKSrs4Grc8gFAmOY5qgACgkQnKSrs4Gr c8is4ggAuXF4kEk+y8fUw60ykKytM5XeU3emNUw9EPoULhQgEbL+Zc+hH6ZCpn0b Pv+Vb4WjkxvY7dEDwvnsfA0Mu3Othy4B+ON4FebQzEhU3fedTD1owGnLlxBIphFv 0aURRbhC865PUk3BwHef/Ic06QQNSVL6fOqyqFuQ+bVgktXIMk4VjYofCJ39S6TP bc8kWNBKrkxQUWaLH5BF4RSFV4/ghvWO5wjvsF0pbxMtkR3lotR9FHQ+S4UbWGee b7mUoPB/qlCWMDRCTZujSmP90mYzZamOS+VbpEJwUDhX1g7ScHu94CMjROuX2l2w MWkWVu+92QUUTcNbDrUO9Cun61gkFg== =Px/i -----END PGP SIGNATURE----- Merge tag 'v7.2.0' into sync/qemu-7.2.0 v7.2.0 release
390 lines
14 KiB
C
390 lines
14 KiB
C
/*
|
|
* QEMU System Emulator
|
|
*
|
|
* Copyright (c) 2003-2008 Fabrice Bellard
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*/
|
|
|
|
#ifndef QEMU_MAIN_LOOP_H
|
|
#define QEMU_MAIN_LOOP_H
|
|
|
|
#include "block/aio.h"
|
|
#include "qom/object.h"
|
|
#include "sysemu/event-loop-base.h"
|
|
|
|
#define SIG_IPI SIGUSR1
|
|
|
|
#define TYPE_MAIN_LOOP "main-loop"
|
|
OBJECT_DECLARE_TYPE(MainLoop, MainLoopClass, MAIN_LOOP)
|
|
|
|
struct MainLoop {
|
|
EventLoopBase parent_obj;
|
|
};
|
|
typedef struct MainLoop MainLoop;
|
|
|
|
/**
|
|
* qemu_init_main_loop: Set up the process so that it can run the main loop.
|
|
*
|
|
* This includes setting up signal handlers. It should be called before
|
|
* any other threads are created. In addition, threads other than the
|
|
* main one should block signals that are trapped by the main loop.
|
|
* For simplicity, you can consider these signals to be safe: SIGUSR1,
|
|
* SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
|
|
* signals if available. Remember that Windows in practice does not have
|
|
* signals, though.
|
|
*
|
|
* In the case of QEMU tools, this will also start/initialize timers.
|
|
*/
|
|
int qemu_init_main_loop(Error **errp);
|
|
|
|
/**
|
|
* main_loop_wait: Run one iteration of the main loop.
|
|
*
|
|
* If @nonblocking is true, poll for events, otherwise suspend until
|
|
* one actually occurs. The main loop usually consists of a loop that
|
|
* repeatedly calls main_loop_wait(false).
|
|
*
|
|
* Main loop services include file descriptor callbacks, bottom halves
|
|
* and timers (defined in qemu/timer.h). Bottom halves are similar to timers
|
|
* that execute immediately, but have a lower overhead and scheduling them
|
|
* is wait-free, thread-safe and signal-safe.
|
|
*
|
|
* It is sometimes useful to put a whole program in a coroutine. In this
|
|
* case, the coroutine actually should be started from within the main loop,
|
|
* so that the main loop can run whenever the coroutine yields. To do this,
|
|
* you can use a bottom half to enter the coroutine as soon as the main loop
|
|
* starts:
|
|
*
|
|
* void enter_co_bh(void *opaque) {
|
|
* QEMUCoroutine *co = opaque;
|
|
* qemu_coroutine_enter(co);
|
|
* }
|
|
*
|
|
* ...
|
|
* QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry, NULL);
|
|
* QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
|
|
* qemu_bh_schedule(start_bh);
|
|
* while (...) {
|
|
* main_loop_wait(false);
|
|
* }
|
|
*
|
|
* (In the future we may provide a wrapper for this).
|
|
*
|
|
* @nonblocking: Whether the caller should block until an event occurs.
|
|
*/
|
|
void main_loop_wait(int nonblocking);
|
|
|
|
/**
|
|
* qemu_get_aio_context: Return the main loop's AioContext
|
|
*/
|
|
AioContext *qemu_get_aio_context(void);
|
|
|
|
/**
|
|
* qemu_notify_event: Force processing of pending events.
|
|
*
|
|
* Similar to signaling a condition variable, qemu_notify_event forces
|
|
* main_loop_wait to look at pending events and exit. The caller of
|
|
* main_loop_wait will usually call it again very soon, so qemu_notify_event
|
|
* also has the side effect of recalculating the sets of file descriptors
|
|
* that the main loop waits for.
|
|
*
|
|
* Calling qemu_notify_event is rarely necessary, because main loop
|
|
* services (bottom halves and timers) call it themselves.
|
|
*/
|
|
void qemu_notify_event(void);
|
|
|
|
#ifdef _WIN32
|
|
/* return TRUE if no sleep should be done afterwards */
|
|
typedef int PollingFunc(void *opaque);
|
|
|
|
/**
|
|
* qemu_add_polling_cb: Register a Windows-specific polling callback
|
|
*
|
|
* Currently, under Windows some events are polled rather than waited for.
|
|
* Polling callbacks do not ensure that @func is called timely, because
|
|
* the main loop might wait for an arbitrarily long time. If possible,
|
|
* you should instead create a separate thread that does a blocking poll
|
|
* and set a Win32 event object. The event can then be passed to
|
|
* qemu_add_wait_object.
|
|
*
|
|
* Polling callbacks really have nothing Windows specific in them, but
|
|
* as they are a hack and are currently not necessary under POSIX systems,
|
|
* they are only available when QEMU is running under Windows.
|
|
*
|
|
* @func: The function that does the polling, and returns 1 to force
|
|
* immediate completion of main_loop_wait.
|
|
* @opaque: A pointer-size value that is passed to @func.
|
|
*/
|
|
int qemu_add_polling_cb(PollingFunc *func, void *opaque);
|
|
|
|
/**
|
|
* qemu_del_polling_cb: Unregister a Windows-specific polling callback
|
|
*
|
|
* This function removes a callback that was registered with
|
|
* qemu_add_polling_cb.
|
|
*
|
|
* @func: The function that was passed to qemu_add_polling_cb.
|
|
* @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
|
|
*/
|
|
void qemu_del_polling_cb(PollingFunc *func, void *opaque);
|
|
|
|
/* Wait objects handling */
|
|
typedef void WaitObjectFunc(void *opaque);
|
|
|
|
/**
|
|
* qemu_add_wait_object: Register a callback for a Windows handle
|
|
*
|
|
* Under Windows, the iohandler mechanism can only be used with sockets.
|
|
* QEMU must use the WaitForMultipleObjects API to wait on other handles.
|
|
* This function registers a #HANDLE with QEMU, so that it will be included
|
|
* in the main loop's calls to WaitForMultipleObjects. When the handle
|
|
* is in a signaled state, QEMU will call @func.
|
|
*
|
|
* If the same HANDLE is added twice, this function returns -1.
|
|
*
|
|
* @handle: The Windows handle to be observed.
|
|
* @func: A function to be called when @handle is in a signaled state.
|
|
* @opaque: A pointer-size value that is passed to @func.
|
|
*/
|
|
int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
|
|
|
|
/**
|
|
* qemu_del_wait_object: Unregister a callback for a Windows handle
|
|
*
|
|
* This function removes a callback that was registered with
|
|
* qemu_add_wait_object.
|
|
*
|
|
* @func: The function that was passed to qemu_add_wait_object.
|
|
* @opaque: A pointer-size value that was passed to qemu_add_wait_object.
|
|
*/
|
|
void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
|
|
#endif
|
|
|
|
/* async I/O support */
|
|
|
|
typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
|
|
|
|
/**
|
|
* IOCanReadHandler: Return the number of bytes that #IOReadHandler can accept
|
|
*
|
|
* This function reports how many bytes #IOReadHandler is prepared to accept.
|
|
* #IOReadHandler may be invoked with up to this number of bytes. If this
|
|
* function returns 0 then #IOReadHandler is not invoked.
|
|
*
|
|
* This function is typically called from an event loop. If the number of
|
|
* bytes changes outside the event loop (e.g. because a vcpu thread drained the
|
|
* buffer), then it is necessary to kick the event loop so that this function
|
|
* is called again. aio_notify() or qemu_notify_event() can be used to kick
|
|
* the event loop.
|
|
*/
|
|
typedef int IOCanReadHandler(void *opaque);
|
|
|
|
/**
|
|
* qemu_set_fd_handler: Register a file descriptor with the main loop
|
|
*
|
|
* This function tells the main loop to wake up whenever one of the
|
|
* following conditions is true:
|
|
*
|
|
* 1) if @fd_write is not %NULL, when the file descriptor is writable;
|
|
*
|
|
* 2) if @fd_read is not %NULL, when the file descriptor is readable.
|
|
*
|
|
* The callbacks that are set up by qemu_set_fd_handler are level-triggered.
|
|
* If @fd_read does not read from @fd, or @fd_write does not write to @fd
|
|
* until its buffers are full, they will be called again on the next
|
|
* iteration.
|
|
*
|
|
* @fd: The file descriptor to be observed. Under Windows it must be
|
|
* a #SOCKET.
|
|
*
|
|
* @fd_read: A level-triggered callback that is fired if @fd is readable
|
|
* at the beginning of a main loop iteration, or if it becomes readable
|
|
* during one.
|
|
*
|
|
* @fd_write: A level-triggered callback that is fired when @fd is writable
|
|
* at the beginning of a main loop iteration, or if it becomes writable
|
|
* during one.
|
|
*
|
|
* @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
|
|
*/
|
|
void qemu_set_fd_handler(int fd,
|
|
IOHandler *fd_read,
|
|
IOHandler *fd_write,
|
|
void *opaque);
|
|
|
|
|
|
/**
|
|
* event_notifier_set_handler: Register an EventNotifier with the main loop
|
|
*
|
|
* This function tells the main loop to wake up whenever the
|
|
* #EventNotifier was set.
|
|
*
|
|
* @e: The #EventNotifier to be observed.
|
|
*
|
|
* @handler: A level-triggered callback that is fired when @e
|
|
* has been set. @e is passed to it as a parameter.
|
|
*/
|
|
void event_notifier_set_handler(EventNotifier *e,
|
|
EventNotifierHandler *handler);
|
|
|
|
GSource *iohandler_get_g_source(void);
|
|
AioContext *iohandler_get_aio_context(void);
|
|
|
|
/**
|
|
* qemu_mutex_iothread_locked: Return lock status of the main loop mutex.
|
|
*
|
|
* The main loop mutex is the coarsest lock in QEMU, and as such it
|
|
* must always be taken outside other locks. This function helps
|
|
* functions take different paths depending on whether the current
|
|
* thread is running within the main loop mutex.
|
|
*
|
|
* This function should never be used in the block layer, because
|
|
* unit tests, block layer tools and qemu-storage-daemon do not
|
|
* have a BQL.
|
|
* Please instead refer to qemu_in_main_thread().
|
|
*/
|
|
bool qemu_mutex_iothread_locked(void);
|
|
|
|
/**
|
|
* qemu_in_main_thread: return whether it's possible to safely access
|
|
* the global state of the block layer.
|
|
*
|
|
* Global state of the block layer is not accessible from I/O threads
|
|
* or worker threads; only from threads that "own" the default
|
|
* AioContext that qemu_get_aio_context() returns. For tests, block
|
|
* layer tools and qemu-storage-daemon there is a designated thread that
|
|
* runs the event loop for qemu_get_aio_context(), and that is the
|
|
* main thread.
|
|
*
|
|
* For emulators, however, any thread that holds the BQL can act
|
|
* as the block layer main thread; this will be any of the actual
|
|
* main thread, the vCPU threads or the RCU thread.
|
|
*
|
|
* For clarity, do not use this function outside the block layer.
|
|
*/
|
|
bool qemu_in_main_thread(void);
|
|
|
|
/*
|
|
* Mark and check that the function is part of the Global State API.
|
|
* Please refer to include/block/block-global-state.h for more
|
|
* information about GS API.
|
|
*/
|
|
#define GLOBAL_STATE_CODE() \
|
|
do { \
|
|
assert(qemu_in_main_thread()); \
|
|
} while (0)
|
|
|
|
/*
|
|
* Mark and check that the function is part of the I/O API.
|
|
* Please refer to include/block/block-io.h for more
|
|
* information about IO API.
|
|
*/
|
|
#define IO_CODE() \
|
|
do { \
|
|
/* nop */ \
|
|
} while (0)
|
|
|
|
/*
|
|
* Mark and check that the function is part of the "I/O OR GS" API.
|
|
* Please refer to include/block/block-io.h for more
|
|
* information about "IO or GS" API.
|
|
*/
|
|
#define IO_OR_GS_CODE() \
|
|
do { \
|
|
/* nop */ \
|
|
} while (0)
|
|
|
|
/**
|
|
* qemu_mutex_lock_iothread: Lock the main loop mutex.
|
|
*
|
|
* This function locks the main loop mutex. The mutex is taken by
|
|
* main() in vl.c and always taken except while waiting on
|
|
* external events (such as with select). The mutex should be taken
|
|
* by threads other than the main loop thread when calling
|
|
* qemu_bh_new(), qemu_set_fd_handler() and basically all other
|
|
* functions documented in this file.
|
|
*
|
|
* NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
|
|
* is a no-op there.
|
|
*/
|
|
#define qemu_mutex_lock_iothread() \
|
|
qemu_mutex_lock_iothread_impl(__FILE__, __LINE__)
|
|
void qemu_mutex_lock_iothread_impl(const char *file, int line);
|
|
|
|
/**
|
|
* qemu_mutex_unlock_iothread: Unlock the main loop mutex.
|
|
*
|
|
* This function unlocks the main loop mutex. The mutex is taken by
|
|
* main() in vl.c and always taken except while waiting on
|
|
* external events (such as with select). The mutex should be unlocked
|
|
* as soon as possible by threads other than the main loop thread,
|
|
* because it prevents the main loop from processing callbacks,
|
|
* including timers and bottom halves.
|
|
*
|
|
* NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
|
|
* is a no-op there.
|
|
*/
|
|
void qemu_mutex_unlock_iothread(void);
|
|
|
|
/*
|
|
* qemu_cond_wait_iothread: Wait on condition for the main loop mutex
|
|
*
|
|
* This function atomically releases the main loop mutex and causes
|
|
* the calling thread to block on the condition.
|
|
*/
|
|
void qemu_cond_wait_iothread(QemuCond *cond);
|
|
|
|
/*
|
|
* qemu_cond_timedwait_iothread: like the previous, but with timeout
|
|
*/
|
|
void qemu_cond_timedwait_iothread(QemuCond *cond, int ms);
|
|
|
|
/* internal interfaces */
|
|
|
|
void qemu_fd_register(int fd);
|
|
|
|
#define qemu_bh_new(cb, opaque) \
|
|
qemu_bh_new_full((cb), (opaque), (stringify(cb)))
|
|
QEMUBH *qemu_bh_new_full(QEMUBHFunc *cb, void *opaque, const char *name);
|
|
void qemu_bh_schedule_idle(QEMUBH *bh);
|
|
|
|
enum {
|
|
MAIN_LOOP_POLL_FILL,
|
|
MAIN_LOOP_POLL_ERR,
|
|
MAIN_LOOP_POLL_OK,
|
|
};
|
|
|
|
typedef struct MainLoopPoll {
|
|
int state;
|
|
uint32_t timeout;
|
|
GArray *pollfds;
|
|
} MainLoopPoll;
|
|
|
|
void main_loop_poll_add_notifier(Notifier *notify);
|
|
void main_loop_poll_remove_notifier(Notifier *notify);
|
|
|
|
#ifdef XBOX
|
|
void qemu_init_main_loop_lock(void);
|
|
void qemu_mutex_lock_main_loop(void);
|
|
void qemu_mutex_unlock_main_loop(void);
|
|
#endif
|
|
|
|
#endif
|