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0fc8f660c5
We add the ConsoleSocket object, which has a socket interface and which will consume all arriving characters on the socket, placing them into an in memory buffer. This will also provide those chars via recv() as would a regular socket. ConsoleSocket also has the option of dumping the console bytes to a log file. We also give QEMUMachine the option of using ConsoleSocket to drain and to use for logging console to a file. By default QEMUMachine does not use ConsoleSocket. This is added in preparation for use by basevm.py in a later commit. This is a workaround we found was needed for basevm.py since there is a known issue where QEMU will hang waiting for console characters to be consumed. Cc: Eduardo Habkost <ehabkost@redhat.com> Cc: Cleber Rosa <crosa@redhat.com> Signed-off-by: Robert Foley <robert.foley@linaro.org> Reviewed-by: Peter Puhov <peter.puhov@linaro.org> Acked-by: Alex Bennée <alex.bennee@linaro.org> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20200601211421.1277-9-robert.foley@linaro.org> Message-Id: <20200701135652.1366-13-alex.bennee@linaro.org> |
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__init__.py | ||
.flake8 | ||
accel.py | ||
console_socket.py | ||
machine.py | ||
pylintrc | ||
qmp.py | ||
qtest.py |